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  1. #1
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Perhaps in the 4.0 UI update? I mean I do recall saying jobs may see graphical updates to help with up-keeps.
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  2. #2
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by AlphaFox View Post
    Perhaps in the 4.0 UI update? I mean I do recall saying jobs may see graphical updates to help with up-keeps.
    I believe that was gui updates, specifically. So not a persistent animation, but a graphical ui element to make seeing cooldowns, durations, etc easier. Not that this precludes a persistent animation being added to Huton, but rather that I think this is what you were referring to. IIRC, we'll find out what at least some of the new guis will look like in Monday's live letter.

    As far as a Huton animation goes, I wouldn't mind seeing an effect like Dragon Age:Origins dual woeld skill, Momentum had. Sort of a blurring slash double image effect behind your character. You can see it here, even though its being used by a two-handed warrior. It's the bluish effect coming off behind them: https://m.youtube.com/watch?v=JGexzNOVY7o
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    Last edited by Mhaeric; 05-15-2017 at 08:27 AM.