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  1. #1
    Player
    Chiraisu's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Chiraisu Saika
    World
    Jenova
    Main Class
    Ninja Lv 80

    Visible graphic for Huton?

    This probably doesn't really affect much, But I would like to see a visible graphic to Huton, similar to how Monk get a graphic with Greased Lightning, and Dragoon get a graphic to Blood of the Dragon.

    It just seems weird to me that the semi permanent buffs (you know, ones that aren't toggleable) of the other two jobs have it as (probably) an indicator of "Hey! your shit ain't on anymore!"

    It'd be nice to have.
    (2)

  2. #2
    Player
    TianJidu's Avatar
    Join Date
    May 2017
    Posts
    3
    Character
    Tianjidu Diwang
    World
    Cerberus
    Main Class
    Ninja Lv 34
    Quote Originally Posted by Chiraisu View Post
    It just seems weird to me that the semi permanent buffs (you know, ones that aren't toggleable) of the other two jobs have it as (probably) an indicator of "Hey! your shit ain't on anymore!"
    This right there means you are doing something wrong, you need to refresh Huton way before it goes off
    Besides that, i can live with some cool effect, for the sake of aesthetics more than anything else.
    Light Blue aura around the outline of the character body, shiny *.*
    (2)

  3. #3
    Player
    Chiraisu's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Chiraisu Saika
    World
    Jenova
    Main Class
    Ninja Lv 80
    Make no mistake. It's very rare for mine to ever fall all, I just feel shafted by dragoons. Heh, heh...
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    As long as it comes with an option to turn the graphic off... I'd rather not have swirling blue winds around me ad nauseum.

    Out of curiosity, would a larger status bar graphic or an alternate duration bar (anything still in the overlay rather than around the character itself) work for you?
    (0)

  5. #5
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Shurrikhan View Post
    As long as it comes with an option to turn the graphic off... I'd rather not have swirling blue winds around me ad nauseum.

    Out of curiosity, would a larger status bar graphic or an alternate duration bar (anything still in the overlay rather than around the character itself) work for you?
    Agreed!

    I never was fond of the swirling graphics. When I was doing the Animated relic stage, I immediately glamoured it using the Yuki-something katanas.
    (1)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  6. #6
    Player
    Chiraisu's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Chiraisu Saika
    World
    Jenova
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Esp View Post
    Maybe a after-shadow effect or something?

    This makes me wonder if DRK will get their dark flames back this expansion..
    I thought they already had dark flames? Do you mean the graphic from Darkside?
    (0)

  7. #7
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Chiraisu View Post
    I thought they already had dark flames? Do you mean the graphic from Darkside?
    I am not sure. I remember seeing it way back in the old Heavensward Job Abilities trailer where a DRK had a dark flame like aura at the base of the feet, completely different and even added on top of the aura Darkside gives now. (Though I think our current one has been lighten up due to alot of complaints, the old Darkside aura was much darker)

    There used to be a thread on the forums about getting it back, but it faded into oblivion. However, before it did, the mods had responded that they may bring back that black flaming aura in the future..just wondering if maybe, this expansion might do just that with any of DRKs new abilities.

    I wouldn't mind something for NINs Huton though. A blurring double image like Mhaeric mentioned would be nice.
    (0)

  8. #8
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Maybe a after-shadow effect or something?

    This makes me wonder if DRK will get their dark flames back this expansion..
    (0)

  9. #9
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Perhaps in the 4.0 UI update? I mean I do recall saying jobs may see graphical updates to help with up-keeps.
    (0)

  10. #10
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by AlphaFox View Post
    Perhaps in the 4.0 UI update? I mean I do recall saying jobs may see graphical updates to help with up-keeps.
    I believe that was gui updates, specifically. So not a persistent animation, but a graphical ui element to make seeing cooldowns, durations, etc easier. Not that this precludes a persistent animation being added to Huton, but rather that I think this is what you were referring to. IIRC, we'll find out what at least some of the new guis will look like in Monday's live letter.

    As far as a Huton animation goes, I wouldn't mind seeing an effect like Dragon Age:Origins dual woeld skill, Momentum had. Sort of a blurring slash double image effect behind your character. You can see it here, even though its being used by a two-handed warrior. It's the bluish effect coming off behind them: https://m.youtube.com/watch?v=JGexzNOVY7o
    (0)
    Last edited by Mhaeric; 05-15-2017 at 08:27 AM.

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