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  1. #1
    Player
    Lycieus's Avatar
    Join Date
    Jun 2012
    Posts
    170
    Character
    Legosi Grey
    World
    Sargatanas
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Belhi View Post
    Yoshi P has even said such a system is possible.
    Possible is not the same as "we're going to get around to it."

    In the same interview Yoshi said that the job-specific UI for stormblood is a higher priority for them. From a practical standpoint, I can understand that if this feature was already in production, it's not practical to switch gears and just throw in a new system. From the standpoint of promoting a healthy game however and good will with the player base, this is a horrible decision.
    (6)

  2. #2
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lycieus View Post
    Possible is not the same as "we're going to get around to it."

    In the same interview Yoshi said that the job-specific UI for stormblood is a higher priority for them. From a practical standpoint, I can understand that if this feature was already in production, it's not practical to switch gears and just throw in a new system. From the standpoint of promoting a healthy game however and good will with the player base, this is a horrible decision.
    What does job-specific UI even mean anyway? I find the UI fine, we NEED more space functionality.
    (2)

  3. #3
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Ama_Hamada View Post
    What does job-specific UI even mean anyway? I find the UI fine, we NEED more space functionality.
    Warrior's Defiance/Wraith charges having a clearer visualization that isn't just on it's "Status bar". Ninja's Ninjutsu timer, BLM's Enochain/astral charges, MNK's Greased Lightning, SMN's Aether/Trance buildup, MCH's bullets, pretty much UI to showcase their main gimmick so player's have a better visualization to keep track of said gimmicks.
    (3)

  4. #4
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Airget View Post
    Warrior's Defiance/Wraith charges having a clearer visualization that isn't just on it's "Status bar". Ninja's Ninjutsu timer, BLM's Enochain/astral charges, MNK's Greased Lightning, SMN's Aether/Trance buildup, MCH's bullets, pretty much UI to showcase their main gimmick so player's have a better visualization to keep track of said gimmicks.
    Ill wait to see it before I pass judgement but I really think we needed inventory issues first. For now my opinion is I rather have space functionality then worry about someone using buffs the split second they are up. Hard core people manage this without such tools and I am not sure if it makes any significant impact in causal play.

    Where people even ASKING for such changes?
    (4)

  5. #5
    Player
    Lycieus's Avatar
    Join Date
    Jun 2012
    Posts
    170
    Character
    Legosi Grey
    World
    Sargatanas
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ama_Hamada View Post
    Where people even ASKING for such changes?
    I'm not sure anyone actually asked. They just saw that WoW did it, and WoW is the only MMO their devs apparently play. So they were like, ok let's do that too.
    (0)

  6. #6
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lycieus View Post
    I'm not sure anyone actually asked. They just saw that WoW did it, and WoW is the only MMO their devs apparently play. So they were like, ok let's do that too.
    If that is the case, why didn't they copy wow's glam log sooner? lamo.

    Yeah It sounds like they have wrong priories then, sad.
    (3)

  7. #7
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    Yeah It sounds like they have wrong priories then, sad.
    The UI changes that will impact pretty much every time you're in combat versus the times you come across appearances that you want to keep on hand but are running out of space to hold...a practice that not every player engages in anyway.

    Sorry chief, the UI changes have the bigger impact on the game.

    Sounds like they have their priorities in the correct order.
    (1)

  8. #8
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    Where people even ASKING for such changes?
    Yes.

    There have been requests for clearer UI information regarding buffs and such pretty much since the game launched.
    (1)