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  1. #11
    Player
    midnitdragoon's Avatar
    Join Date
    Jan 2013
    Posts
    124
    Character
    Midnight Dragoon
    World
    Balmung
    Main Class
    Reaper Lv 90
    The battle system change will not effect the way we fight enemies now? For example, they are still keeping "stay out of the red zone" mechanic when fighting bosses and mobs? ?
    (0)

  2. #12
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Laerune View Post
    Not used to seeing Live Letters on a Monday.
    Makes sense, since the servers will be down. Keeps the hype train going. Wrong Monday ¯\_(ツ)_/¯

    Quote Originally Posted by midnitdragoon View Post
    The battle system change will not effect the way we fight enemies now? For example, they are still keeping "stay out of the red zone" mechanic when fighting bosses and mobs? ?
    No one here really knows, we can only make educated guesses. Wait for the 22nd.
    (0)
    Last edited by Zigabar; 05-12-2017 at 11:36 PM.
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  3. #13
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,911
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zigabar View Post
    Makes sense, since the servers will be down. Keeps the hype train going.
    I thought the servers are going to be down the 15/16th of May?
    (0)

  4. #14
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Laerune View Post
    I thought the servers are going to be down the 15/16th of May?
    Realized it after I posted. Bad work internet load times are bad. I edited it.
    (0)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  5. #15
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by midnitdragoon View Post
    The battle system change will not effect the way we fight enemies now? For example, they are still keeping "stay out of the red zone" mechanic when fighting bosses and mobs? ?
    Quote Originally Posted by Zigabar View Post
    No one here really knows, we can only make educated guesses. Wait for the 22nd.
    They will not be taking out mob AoEs and markers. This is a staple part of combat and would require them to rework every mob in the game, including overworld trash mobs. The likely changes you will see are:
    1) Streamlining of action combos
    2) Rework of cross job skills (we already know know this is becoming role skills, just not the fine details)
    3) Removal/reworking of underutilized skills (once more we know this is happening, just not the details)
    4) Changes in damage calculations based on stats, potency and weapon damage, likely minor tweaks
    5) Refinement of action animations including animation locks

    Beyond those, I wouldn't expect much else.
    (2)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  6. #16
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by bass9020 View Post
    They are changing the system to appease the 1 job only people and the people who will eventually buy level potions when those become a thing. Oh and yea to make it more streamlined that too.
    I ran into yet ANOTHER DRK without GLD leveled yesterday. Appeasing can't come fast enough.
    (0)

  7. #17
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Battle System changes refer to the revamping of the current "Cross Class" system because of it's restrictions when becoming jobs. The restriction being that currently a job can only cross-class from 2 other classes, but since HW and now SB are job only, cross-class becomes an archaic system since it provides 0 means to be able to cross-class from those 5 jobs.

    The other change is re-evaluation skills and abilities in the game and removing them based on how useful they are, for example they noted Fracture as an ability that could either be changed or removed because as it stands for a lv 60 WAR it's ability actually hurts WAR's flow rather than assist.

    But I believe those are the two main points, they aren't going to remove the indicators for attacks or anything like that, battle revamp relates to changing the current "Cross-class" system and cleaning out class/job abilities that have become outdated/useless.
    (0)

  8. #18
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by dragonseth07 View Post
    I ran into yet ANOTHER DRK without GLD leveled yesterday. Appeasing can't come fast enough.
    This is a little off topic. But just because they make more tools accessible to people like that doesn't mean they'll use them. If they wanted to use Provoke on their DRK they would have gotten it before leveling DRK. But they didn't, which means even if it were available, they wouldn't have used it.

    Devs cannot fix players like this, only themselves.
    (1)

  9. #19
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Quote Originally Posted by Kaethra View Post
    This is a little off topic. But just because they make more tools accessible to people like that doesn't mean they'll use them. If they wanted to use Provoke on their DRK they would have gotten it before leveling DRK. But they didn't, which means even if it were available, they wouldn't have used it.

    Devs cannot fix players like this, only themselves.
    They might not know they need to get it. The game doesn't tell you, you need certain skills. You only learn from people telling you or researching your job. New people coming into the game don't usually do detailed research into jobs. They just pick them up and start playing. Provoke or gld skills are not "needed" for normal questing. Learning this information comes more naturally the longer they play.There are some players that are bad but not knowing to level gld for DRK doesn't automatically make you bad, if you don't know. The game should guide new players a little more in that area. I'm glad they are changing it. If you need a skill for certain jobs, the game needs to tell you about it or give it to you.
    (7)

  10. #20
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by RukiaFae View Post
    They might not know they need to get it. The game doesn't tell you, you need certain skills.
    I'm really hoping that they err on the side of making cross-class skills more 'visible' via a role-based UI, rather than actually removing the need for players to level different classes.

    That said, I suspect they'll go the appeasement route, and just strip out enough depth to make the system idiot-proof. It's been their modus operandi since 2.0 was released.
    (0)

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