Quote Originally Posted by AureliusDraconium View Post
I really think SE needs to take out the chunk of no point filler quests between the end of ARR and Heavenward.
So picking up tea and helping Tataru with trying different professions. Less than a dozen quests out of the 100.

The rest? It's all relevant. It's all building on past events and toward future stories. Even the hide and seek with the Doman kids which helped establish the kind of ruthless environment they came from (the life or death hiding obfuscated as a game for the benefit of the children) several years before we're actually headed there.