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  1. #1
    Player
    Berethos's Avatar
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    Sep 2013
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    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    dyes and the fact it does not hold sets that it should hold has been talked about. Even if can be stored, if we want to rare dye it (rl money or super high gil cost) people tend to keep them on hand...
    Then the player has to make the decision - lose the "rare" dye (there's really no such thing, even the most expensive dyes aren't that expensive) and store for later or keep it and the gear out.

    I mean, you already lose a "rare" dye when you dye the item a new color, and I don't see anyone getting upset over that.

    SE shouldn't have to baby its players just because they don't like the consequences of a particular choice.
    (1)

  2. #2
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Berethos View Post
    I mean, you already lose a "rare" dye when you dye the item a new color, and I don't see anyone getting upset over that.

    SE shouldn't have to baby its players just because they don't like the consequences of a particular choice.
    Both WS and GW make dye purchases permanent. Since I don't dye stuff I don't talk about it much but I find the idea of a digital consumeable like dyes rather appalling.. although both GW and WS also give you permanent slot upgrades too. (No rent)

    Really makes the shop maturity feel bad - imo, like if someone told SE people would buy digital bottles of Eorzean air with no effects that last 10 minutes and cost $50 they'd do it.
    (14)
    Last edited by Shougun; 05-07-2017 at 03:33 AM.

  3. #3
    Player
    Berethos's Avatar
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    Sep 2013
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    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shougun View Post
    Both WS and GW make dye purchases permanent. Since I don't dye stuff I don't talk about it much but I find the idea of a digital consumeable like dyes rather appalling.. although both GW and WS also give you permanent slot upgrades too. (No rent)

    Really makes the shop maturity feel bad imo, like if someone told SE people would buy digital bottles of Eorzean air with no effects that last 10 minutes and cost $50 they'd do it.
    I'm not as familiar with WS current system (last time I played was just before it went F2P), but with GW2's approach to dye is overall a different approach.

    In FFXIV the vast majority are either craftable or buyable from specific vendors, and these can all be traded. The few colors that are on the cash shop can also be obtained in-game via retainers and/or the marketboard. In fact, the cash shop dye is more like a slapped on option to the dye system, and it would be a bad idea to change the entire system for the sake of something from the outside that's been essentially duct taped on.

    Compare that to GW2, where the cash shop is literally the lifeblood of the game. The primary source of dyes being brought into the game is via the cash shop, where they can then be sold on the market or used...they want to make that as attractive as possible to use.

    That being said, I'd be willing to get that the dye purchases wouldn't be permanent if there weren't a host of other *bought with real money* consumable items on their store - really, you have to look at the whole picture here. Dyes aren't consumable, one-time use only things, but there are plenty of items that are.

    Quote Originally Posted by Ama_Hamada View Post
    Still waiting on a reply on this:
    You're going to be waiting a long time - I've already said my piece in response to your original comment, that Neverwinter's inventory system is somehow less of a rip off compared to the one FFXIV uses. You refuse to accept that 450 permanent slots for free is better than 434 for $175 - there's no reason for me to continue trying to convince you otherwise in the face of that kind of reasoning.
    (0)
    Last edited by Berethos; 05-07-2017 at 03:49 AM.

  4. #4
    Player
    Naunet's Avatar
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    Aug 2013
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    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Berethos View Post
    The primary source of dyes being brought into the game is via the cash shop
    Eh? I've gotten the vast majority of my dyes in GW2 from drops, with some exceptions for the "special" collections.

    IMO learnable dye colors is simply a much better and more user-friendly design. You don't have to either A) clutter inventory storing dyes or B) hunt down that color you want from some NPC/marketboard/search for the crafting mats. Instead it could be as easy as opening up the dye menu and selecting the color you want. Tack on a few hundred gil cost to compensate.

    As it is, I very rarely make use of the dye system because it's simply so inconvenient. But if it was more like GW2 or WS's system, I'd be fiddling with my dyes every day. Even better if the glamour system was like WS's...
    (10)
    Last edited by Naunet; 05-07-2017 at 04:02 AM.

  5. #5
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Berethos View Post
    I'm not as familiar with WS current system (last time I played was just before it went F2P), but with GW2's approach to dye is overall a different approach.

    In FFXIV the vast majority are either craftable or buyable from specific vendors, and these can all be traded. The few colors that are on the cash shop can also be obtained in-game via retainers and/or the marketboard. In fact, the cash shop dye is more like a slapped on option to the dye system, and it would be a bad idea to change the entire system for the sake of something from the outside that's been essentially duct taped on.

    Compare that to GW2, where the cash shop is literally the lifeblood of the game. The primary source of dyes being brought into the game is via the cash shop, where they can then be sold on the market or used...they want to make that as attractive as possible to use.

    That being said, I'd be willing to get that the dye purchases wouldn't be permanent if there weren't a host of other *bought with real money* consumable items on their store - really, you have to look at the whole picture here. Dyes aren't consumable, one-time use only things, but there are plenty of items that are.
    I understand what you're trying to say but that it even exist is part of the appalling element to me. It's like if you made a perfectly good product and then purposely made it die so your consumer had to get more, of course some companies do this.. but I don't have to give a round of applause for doing it lol.

    "Thank you for buying your new chair, it will self destruct in 30 days, would you like a reminder to buy another in 25 days?". That idea feels super shadey, imo. Maybe I'm too old lol.

    Also I don't think GW2 had the dye issue like you suggested at least when I played, but I haven't played it as much as I have WoW or FFXIV so I'm not the best to ask on that. The parallel dyes is better than nothing though so I will give SE props for at least making it parallel. I'd talk to Naunet for that.

    WS has a nice system so you can get the cash shop currency in game (GW2 has a small element of this but not like WS). Having to keep re-purchasing dyes overall is just an annoying system, so I should probably have given you why I dislike it on many levels to help the conversation - my bad lol. Like I believe the in game dye shouldn't be consumable either because it's just annoying. There should be a gil sink somewhere sure, but like the three I love to mention (WoW, GW2, WS) their gilsink is at the convenient button press (when the game was more hardcore (1.0) I might have argued consumable was better, but we're theme-park now and that isn't bad but it changes my expectations).

    Which would be another reason why I brought it up. One time purchase on a free game gaining you permanent space/use vs a monthly game where you have to then rent more services "yaay" lol. Although I understand the cash shop for FFXIV is not going anywhere, at least I would like them to account bound all things and turn those consumables into permanents (well the whole dye system preferably, because I liked the two versions I tried in GW/WS better).

    Quote Originally Posted by Naunet View Post
    Eh? I've gotten the vast majority of my dyes in GW2 from drops, with some exceptions for the "special" collections.

    IMO learnable dye colors is simply a much better and more user-friendly design. You don't have to either A) clutter inventory storing dyes or B) hunt down that color you want from some NPC/marketboard/search for the crafting mats. Instead it could be as easy as opening up the dye menu and selecting the color you want. Tack on a few hundred gil cost to compensate.

    As it is, I very rarely make use of the dye system because it's simply so inconvenient. But if it was more like GW2 or WS's system, I'd be fiddling with my dyes every day. Even better if the glamour system was like WS's...
    Thank you
    (11)
    Last edited by Shougun; 05-07-2017 at 04:52 AM.