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  1. #131
    Player
    SokiYagami's Avatar
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    Jan 2014
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    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Once again, A) subscription-based model, B) renting of inventory (instead of a one-time purchase), C) intentional inventory bloat, D) high income high tax analogy and most importantly, E) Even if D) is false, two wrongs don't make a right.

    I don't play WoW myself, but when I asked the friends who do and are at end game in WoW, they say they never had any inventory issues at all unlike in FFXIV.

    At the end of the day, we are each entitled to our own opinion, though you seem to be kind of alone on your stance at the moment.

    I think the "free retainer in HW" thing was more of a player's expectation thing. I was still following the official news pretty closely back then and I can't recall reading that from any official source and was pretty confused by the player's outrage back then .
    (4)

  2. #132
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Solarra View Post
    Since we are paying a subscription, I don't think it's right that we have to pay extra for storage on top
    I do actually agree with this on principle...my points have been aimed at claims that we are offered less inventory than these other games when that is demonstrably untrue. The only way they beat us in inventory is through sharing with other characters on an account...

    And if you're willing/able to have someone act as a go between you can do that with up to 7 other characters on your account, adding a somewhat easy to obtain 700 extra slots (more if you level them all enough to get retainers).

    Also, needing more than a couple retainers is for power users or a problem of your own making, to be honest. You can easily play and keep plenty without having to pay for extra retainers.
    (0)
    Last edited by Berethos; 05-04-2017 at 11:19 PM.

  3. #133
    Player
    Ama_Hamada's Avatar
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    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Berethos View Post
    I do actually agree with this on principle...my points have been aimed at claims that we are offered less inventory than these other games when that is demonstrably untrue. The only way they beat us in inventory is through sharing with other characters on an account...
    You have not proven if they take less items to craft something, have less item bloat and so on. So what you are saying FFXIV giving more space then those other games is untrue just because you are going off on a surface count. We do not get enough space for the item count in this game, and you have yet shown the other games that you need pay for do this.
    (7)

  4. #134
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    You have not proven if they take less items to craft something, have less item bloat and so on.
    Do me a favor and google "Neverwinter inventory issues." I think you'll find that enlightening.

    Really I shouldn't have to find every example of them doing things like binding some items to you but then having an unbound version and they don't stack (just to tell a minor example). Inventory is noticeably worse in that game and far more expensive to fix, it's really that simple.
    (0)

  5. #135
    Player
    Frysia's Avatar
    Join Date
    Jul 2013
    Posts
    74
    Character
    Otylia Safiry
    World
    Coeurl
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Ama_Hamada View Post
    11: Beast tribe currency/ any currency that fills space. (or quest items like you need x drop from a fate)
    Key item/currency tab. (count all the different currencies in the game including alex parts, all this can be reduced, Those Void ark coins? mico tomestone? gobcoat? gobtwine? totems for mounts, fate items like Proto Ultima Exoplating, heat shielding for weekly) all these fall under as currency. Put them in a currency TAB![/B]
    I feel like they don't need to be added to the currency menu, but I think they could make better use of the key item slots which are rarely used. At most I've had like 10 key items at a time, usually it's closer to 6. that leaves 94 empty unused key item slots, by the current inventory space.
    (0)

  6. #136
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Frysia View Post
    I feel like they don't need to be added to the currency menu, but I think they could make better use of the key item slots which are rarely used. At most I've had like 10 key items at a time, usually it's closer to 6. that leaves 94 empty unused key item slots, by the current inventory space.
    There are only 25 actual key item slots, from my understanding. The game just makes it look like 75 when the window gets expanded.
    (1)

  7. #137
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    The thing is though, starting in wow you might start out with less space then ffxiv.. but the thing is.. YOU NEED LESS SPACE IN WOW TOO! you don't have 16 or whatever (since some things share) bettween crafting and gathering while each of those has its own glam, we can get up to 24 sets if you want each job to have its own glam and why ffxiv makes this hard, no idea, to shift though. For wow, its one gear set, and maybe a miner too and fishing pole. There is no currency bloating early on like our beast tribe currencies.
    I don't disagree with this logic, I was just suggesting that FFXIV has a much higher start - and before the glamour log in WoW it was less impressive difference (they still had more because of Alts but you did have to log in and out). With the glamour log of course the difference is MASSIVE, if you count every slot in the log as a slot saved then its like 450 vs 5,000+ lol. And as you said for a single character you need less space (in WoW), it feels even larger and it is already larger.

    I was trying to allude to this with the housing comment too though, where FF has a fairly good start but issues reaching high into the sky (is too conservative, too safe). Like even with our up coming upgrade via SB FFXIV will have 400 slots (iirc) to place objects in large homes. Meanwhile Wildstar has had 2.5K (thousand) outside, and another 2.5K inside, and then 800 for storage... it's a hilarious difference. GW2 has 2k limit.. Both of these games have no issue with people getting a house (WS is for characters, GW2 is a larger zone for a guild, but each guild can have one and you can be part of 5 guilds at once), and both of these games have much larger areas to work with and more features to fiddle with within the system (mini games, upgrades, clearing out areas with large structure buildings). Which is why I've never really been kind to FFXIV with its housing system, the graphics are /beautiful/ some really awesome decorations, the system itself, especially in comparison to other successful variations, is not that great (imo).

    FFXIV has a great bottom for memory, sometimes it seems they have an issue with the top end lol. 450 way more than 53, until oops glamour log and holy crap nevermind it's multiple thousand more lol.

    I wasn't suggesting FFXIV was perfect just that until I leveled up a bunch of jobs and beastmen I was like "what inventory limit?" coming from WoW I felt like I would never run out (100 is a bigger bag lol), now of course I'm thinking GIVE ME THE ITEM LOG, I JUST WANT TO MARK THE CHECKBOX! I DONT WANT THE STATS *throws star spangled subligar at random person*

    Would like to see something change as well . I do believe that a glamour log, and making a sexy reputation tracker with currency (take reputation currency out of inventory, add into reputation UI), would solve nearly every single person's problem though. 350 slots dedicated to leveling gear and crafting only, not so bad. Increasing the stack size would take a huge hit on the issue too, but I'm not certain that needs to be done - also 99 is an appealing FF number.. 199 not so much lol. 999 maybe yeah, but that is an extreme change haha.
    (5)
    Last edited by Shougun; 05-05-2017 at 01:38 AM.

  8. #138
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Berethos View Post
    Do me a favor and google "Neverwinter inventory issues." I think you'll find that enlightening.

    Really I shouldn't have to find every example of them doing things like binding some items to you but then having an unbound version and they don't stack (just to tell a minor example). Inventory is noticeably worse in that game and far more expensive to fix, it's really that simple.
    And that game is free-to-play according to this link. Also, it still doesn't change nor affect the fact that FFXIV have an inventory issue, or at least what a couple of us here believe and explained.

    Let me put it to you this way, if you saw a man get knocked over by a car and broke a leg, are you going to show the unlucky fellow some sympathy or will you walk over and tell him that you saw another man got run over by another car some days back and broke both legs? Cause what you are doing right now is pretty similar.
    (2)

  9. #139
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
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    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Berethos View Post
    Do me a favor and google "Neverwinter inventory issues." I think you'll find that enlightening.

    Really I shouldn't have to find every example of them doing things like binding some items to you but then having an unbound version and they don't stack (just to tell a minor example). Inventory isnoticeably worse in that game and far more expensive to fix, it's really that simple.
    I noticed that Neverwinter Online has tabs within bags that allow for storage of crafting items and a separate tab for quest items within the inventory.
    Sorry, not seeing it. Even if we assume FFXIV is better with inventory then neverwinter, you are comparing a sub based game to a free to play one. If you where to buy max inventory in that game (that last forever), you buy 6 month sub +6 retainers here, that is ridiculous.

    Quote Originally Posted by Shougun View Post
    I don't disagree with this logic, I was just suggesting that FFXIV has a much higher start - and before the glamour log in WoW it was less impressive difference (they still had more because of Alts but you did have to log in and out). With the glamour log of course the difference is MASSIVE, if you count every slot in the log as a slot saved then its like 450 vs 5,000+ lol. And as you said for a single character you need less space (in WoW), it feels even larger and it is already larger.
    When you talk about start, you mean when you start a character and how much space you get right? (kinda can have a different meaning without the first post, so want to make sure) What I was trying to explain, even though FFXIV does have a higher start, you are basically comparing infinity vs infinity, and that is what I was trying to get at. In wow you start out with less, but you are bombarded with much less items. So room wise both have infinity because it is hard to fill unless you are going out of your way to try (though easier to do this in wow when you got your basic bag and hording faded name junk) If a new person does not access the AH/market board yet, in FFXIV the person may not know what is valuable, where wow it tells you, faded name means NPC it, simple.

    So that is what I was trying to get across, that FFXIV does not exactly get praise for that either, when you look at the full picture. I know I am getting a lot of support for this thread, but I am just explaining in more detail why this needs to be changed and give Devs more to think about on this issue and why it is so bad.

    Quote Originally Posted by SokiYagami View Post
    And that game is free-to-play according to this link. Also, it still doesn't change nor affect the fact that FFXIV have an inventory issue, or at least what a couple of us here believe and explained.

    Let me put it to you this way, if you saw a man get knocked over by a car and broke a leg, are you going to show the unlucky fellow some sympathy or will you walk over and tell him that you saw another man got run over by another car some days back and broke both legs? Cause what you are doing right now is pretty similar.
    Agreed. being less worse does not make it good, lol (assuming ffxiv is less worse and currently I am in disagreement with that too.) as you said it is f2p, so even with all the costs we where told about, that is cheaper then 6 month sub here+6 retainers.
    (2)
    Last edited by Ama_Hamada; 05-05-2017 at 01:57 AM.

  10. #140
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    I haven't read the whole forum but I do agree we need more free retainers. It's not going to 'strain the system.' Not if the system can handle the hundreds and hundreds of retainers people are buying. Money is magic, I suppose. The trust is, SE, for quite some time, has become greedy and money hungry with it's FFXIV users.
    (8)

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