Results 1 to 10 of 16

Hybrid View

  1. #1
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Canadane View Post
    Decreases, it makes it faster to cast, not longer.
    comparing umbral I casting fire to umbral III
    umbral I increases fire III cast time compared to doing it under umbral III and if you push your mp down to triple digits your looking at 3 tics for mp under umbral one instead of 2.

    Quote Originally Posted by Ferth View Post
    My math could be wrong, but I am coming back with using transpose as a 100 potency loss (5 potency per second lost over 22ish seconds) in a standard 4f4 rotation using no procs or abilities. I don't have the mp necessary to cast an extra fire 4 with transpose unless you get the global tick conversion just right, with that extra fire 4 you end up at a .5 potency per second loss over 25ish seconds.

    It is a negligible difference but unless someone has different math it looks like, overall, transpose is a slight dps loss. The only thing that might make it more beneficial to use transpose is if you have inadequate spell speed and are having trouble casting thunder in every umbral phase.
    Well they claimed they get 2 extra fire IV and I do not see how. If you are talking opener where you have convert, that puts you 6 fire IV with 300 ish left mp, there is no room for it, past that i am not sure what it may be referring to. My friend says:

    I am really confused with the claim. The times I am forced to use transpose due to misjudging of mp (plz remove server tic) like say I got 5 mp left, transpose and blizzard IV/ thunder depending on time left with enochain. But since this requires 3 tics to fill mp, you need cast something else on top of that, thundercloud or blizzard I to do something to let your mp fill.

    Quote Originally Posted by Dzian View Post
    Any umbrel let's you blizzard 4.

    Some fights I'll flare transpose blizzard 4 and go back into aoe fire 2flare to keep enochain up. I don't think the small 5% increase covers the blizzard 4 cast time but sometimes pays off.

    Sohm al hard for example I'll Enochain aoe the trash before second boss toss in a blizzard 4 after flare and transpose and when those 2 worms pop up. Means I can burn them down so much faster with fire 4s and still have a fresh Enochain ready for the boss.
    This is about single target, not aoe, of course BLMs transpose for that.
    (0)

  2. #2
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ama_Hamada View Post
    Well they claimed they get 2 extra fire IV and I do not see how. If you are talking opener where you have convert, that puts you 6 fire IV with 300 ish left mp, there is no room for it, past that i am not sure what it may be referring to.
    Yeah, short of using convert (which I already get 6 casts with) or an HQ max Ether (which I also use when convert isn't up for the first round of an enochian) I don't see how that is possible.

    Unless, I suppose, they have a ridiculous amount of extra piety from something...
    (0)
    Last edited by Ferth; 05-04-2017 at 11:51 AM.