
Originally Posted by
Jennestia
They'd be doing pretty much this by adding what's "standard" and being creative with it, so either way you look at it, it's exactly what they should have done.
Since this seems to get ignored and people will continue to say soandso wants a FFXI-2:
No one wants a FFXI-2, but what's being stated is there was zero reason to not use the basics and build off of it, making it better, like Square usually did with their games.
That's the problem though -- it has to be better than it's predecessor, yet it wasn't simply because they threw out everything they've learned, since in reality, XIV's predecessors were Final Fantasy XI and Front Mission Online, meaning not only did they produce and operate 2 MMOs prior to XIV, they also had the basics present and shown between just those two MMOs they've learned something (FMO's launch was a lot smoother than XI's and the basics were a lot more stable.)
Then comes XIV...which felt like they've learned nothing at all. XI wasn't a perfect game, but the simple fact remains: They could have easily took what worked with XI and made it better, like a lot of people were expecting them to do. Innovation is fine, but even Edison basically took something that already existed and made it better which is still thought of as innovative -- You can't innovate if you don't even properly incorporate the basics.
The only people who fear XIV being "like FFXI" should also fear XIV being like every other MMORPG if they incoporate the standards, because there would be absolutely no different. MMOs uses Instances as a main form of content these days, XIV is starting to incorporate them, that basically means it's copying every other MMO, yet people seem to be ok with that.
The ONLY WAY FFXIV could EVER become FFXI-2 is if Eorzea vanishes and we're brought back into Vanadiel.