




Older games also had a much smaller population in said open world. People go nuts if you don't wait 10 minutes for hunts. more open world stuff would make the community WORSE, not better.The entire game can be played from town with random people from other servers. You group up with them, say hi and bye, and never see them again so you never have a chance to "befriend" them. Reason older MMORPG had tight-knit community is because it was closed world and you kept seeing the same people over and over. You would group up and eventual form guilds.
Now I'm not saying DF queue is a bad thing but you need a healthy mix of Open World and Open Data Center content. We still can't even form alliances in open world for FATE and Hunts, seriously come on SE. I'm also not saying we need FFXI's HNM battles either but need open world group content. You can even add a World based Duty Finder to make it easier be matched up with people.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

