I suppose you see it as "uber" and "L33T" because you can't do it, even at 60. That's a lot of things, but it's not my problem.Yeah totally... I totally believe you and stuff...
Errm not...
You are literally lost in your own world, and your own reality... this is not some uber raid material anymore... its an empty level 50 relic with empty queues...
Do you play this game for real anymore? Did you make it past level 50 yet?
Yeah its not the "uber" L33T level anymore... its yesterdays news... just like this dungeon is.
So again, be quiet. Don't quote me, and don't even address me until you're capable of making sense.


No actually it quite literally broke.... it at level 60 unsynced...
Obviously since you didn't read the beginning of the thread... I waited in queue for hours to do it at level 50, no one did, so I grabbed some FC members and attempted it unsynced for story purposes... and boom... it broke because the artificial insta-kill mechanics can't kill you at that level so it locks up the entire instance.
So the entire premise of this thread is to update it to current levels/gear... aka modern day FFXIV... or just get rid of the insta death mechanics and make it normal level 50 content so it doesn't do that anymore
Its just an empty dungeon with empty queues, and holds no relevence anymore at this stage of the game.





You encountered a bug, its not broke at 60. No one else has reported this issue. If it was actually broken, the devs would have fixed it. Get over it. Maybe next time learn mechanics. Since its old, they should be easy for you right?No actually it quite literally broke.... it at level 60 unsynced...
Obviously since you didn't read the beginning of the thread... I waited in queue for hours to do it at level 50, no one did, so I grabbed some FC members and attempted it unsynced for story purposes... and boom... it broke because the artificial insta-kill mechanics can't kill you at that level so it locks up the entire instance.
So the entire premise of this thread is to update it to current levels/gear... aka modern day FFXIV... or just get rid of the insta death mechanics and make it normal level 50 content so it doesn't do that anymore
Its just an empty dungeon with empty queues, and holds no relevence anymore at this stage of the game.
You keep repeating yourself saying its irrelevant and no one doesn't ignoring everyone who tells you otherwise.
If its so old, why do you care?! Move on, do current content, and build yourself a bridge.
That didnt happen to my group a few weeks ago and we failed to properly handle the adds aswell. You might have encountered a bug and the question here is: can it be reproduced and if so, how can that bug be fixed - one possible fix would be to adjust the outgoing damage so that it defintly kills you. Til then your best bet would be: handle the mechanics and avoid triggering that bug - if it even is a bug.No actually it quite literally broke.... it at level 60 unsynced...
Obviously since you didn't read the beginning of the thread... I waited in queue for hours to do it at level 50, no one did, so I grabbed some FC members and attempted it unsynced for story purposes... and boom... it broke because the artificial insta-kill mechanics can't kill you at that level so it locks up the entire instance.
Also: Fill a bug-report in this case, please. The fix here is to fix the bug, so the insta-kill can insta-kill you again. Not more, not less.





As others have stated, back when Coil was first added to Duty Finder, the queues were just as dead then. That's not anything new. People either entered it with a static, or via parties they formed with help of the Party Finder. I suggest you give that a try sometime.
That sounds more like a technical bug, since there's been no word of such happening before, and no one has tried to replicate your experience, so you can't say that it's a fault of the instance and it's "instant kill mechanics not working." Therefore, you should have submitted a bug report and moved on. That is not a fault of the content itself.it broke because the artificial insta-kill mechanics can't kill you at that level so it locks up the entire instance.
In between later asking for nerfs because now the content is "irrelevant" and "unimportant" for "everybody" in this game. And also from telling those that disagreed with you that we were "so out of touch with reality" and "don't even play this game seriously anymore" and "haven't made it past level 50 yet."So the entire premise of this thread is to update it to current levels/gear... aka modern day FFXIV... or just get rid of the insta death mechanics and make it normal level 50 content so it doesn't do that anymore
It's a raid..... Dungeons are not 8-man; they're 4-man..... Queues were already empty before....... And if it is so irrelevant, then why are you still here?..... And why were you running content "with no relevance" in the first place?.....Its just an empty dungeon with empty queues, and holds no relevence anymore at this stage of the game.
Last edited by HyoMinPark; 04-29-2017 at 05:24 AM.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
And you haven't read anything we've explained here, instead spouting tripe about "being out of touch" and "uber" this, "L33T" that.No actually it quite literally broke.... it at level 60 unsynced...
Obviously since you didn't read the beginning of the thread... I waited in queue for hours to do it at level 50, no one did, so I grabbed some FC members and attempted it unsynced for story purposes... and boom... it broke because the artificial insta-kill mechanics can't kill you at that level so it locks up the entire instance.
So the entire premise of this thread is to update it to current levels/gear... aka modern day FFXIV... or just get rid of the insta death mechanics and make it normal level 50 content so it doesn't do that anymore
Its just an empty dungeon with empty queues, and holds no relevence anymore at this stage of the game.
So listen for a change:
The Cube, Sphere, and Egg need to be kept separate. Tanks will tank the Cube and Sphere, the Egg freely moves around the room counterclockwise, forcing tanks to move around the room and keep a distance from it. Cube's weaker to magic, Sphere to physical, and the Cube has less HP. Both need to die at roughly the same time, or the remaining one will quickly move to merge with the egg, regaining HP and taking on the Egg's properties, and gaining a massive defense buff besides. The Egg can only be damaged in melee range, regardless if you're ranged or not.
So how do you handle this at 60? The same way you did at 50, but being more careful about damage: Weaken both, but focus on downing the Sphere first, then the Cube before it can reach the Egg. Once they're down, EVERYONE gets in melee range to attack the Egg. Whoever gets the Thunder debuff steps away from the party for a moment so as not to paralyze anyone with the aoe.
Updating it to "modern day FFXIV" only means that the entire add phase is once again a DPS race that you can't overgear/overpower, and doesn't solve the problem of needing to know how to properly execute the mechanics. It actually would reinforce that. Getting rid of the instant kill would actually break the instance far worse, as you'd simply be stuck with an overbuffed add (that CAN still be killed unsynced, just with more effort), and it goes away when the boss phase transitions anyways. Nothing was bugged, nothing would've been locked up, and at the worst, you were free to leave the instance and reenter besides. Or simply step into the field around the boss during that phase which will kill you no matter how much HP you have.
It's been said that unsycing something doesn't excuse you from performing mechanics. You can skip them due to high damage, but where things were designed to punish failing them, in a RAID, they still do. A large reason people don't run this is either they don't need to, don't want to, or BECAUSE they can't just plow through it, they refuse to. This is the second time I've explained this, and it will be the last. If you feel I'm "out of touch" after this much of an explanation, feel free to look up a video. They'll say the same thing.
Last edited by ThirdChild_ZKI; 04-29-2017 at 05:55 AM.

Words to live by.Expecting everybody to play the game the way you do is not a way to foster a pleasant experience for anybody.
But cant you see that you are completly out of touch because you know the mechanics to not revelant content? And are able to execute them? That thats stuff you shouldnt and cant possibly know when you're past level 50?
That doing mechanics in any content besides the most recent raids is just an abomination and an anomaly? Because you're totally not handling mechanics in the old level 50 raids or in any trial and dungeon in the game...
And why am I back here... I just picked up Majoras Mask (old, irrelevant game that no one plays anymore) again to get away from this. I'll have to ask my therapist if we can figure out what happend in my life that I hate myself this much.
Last edited by Vidu; 04-29-2017 at 06:06 AM.
Found your problem. You keep playing the Song of Time instead of just letting the moon impact with the planet and ending all of our misery.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


