Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 60
  1. #31
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by whoopeeragon View Post
    Puddings in Toto-rak would like to have a word with you.
    As well as the Ixali, the Amaalj'a, and the Kobolds. I totally see a difference between the elements.
    (2)

  2. #32
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I was thinking how awesome time mage would be as an arcanist job the other day too! You could make use of the supposed totem-style gameplay Arcanist has where they place their weapon down in certain areas for certain effects (I believe that's what the class was described to do) and have things like 'time zones' so you could place your weapon down in one area for a 'stop zone' and all enemies within a certain radius receive Stop on them.

    Obviously that could be applied in various ways such as haste zones, slow zones, gravity zones, all to provide some interesting ways of CCing and buffing etc.

    I would absolutely main Time mage.
    (1)

  3. #33
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    i like bard and time mage YES PLEASE!!!~~~ <3
    (1)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  4. #34
    Player
    Hyleman's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    22
    Character
    Hildemarr Hyleman
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Time mage would be freaking awesome! Don't forget about bard though ><

    +1 for Time Mage
    (1)

  5. #35
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Time mage abilities are/would be inherently broken in an MMO, and time mage itself doesn't have enough depth to be a full class. Demi/Quarter would be ridiculous, Stop would be ridiculous unless it was just stun/terror with a different name. Thaumaturge already has slow. Quicken would have to be totally reworked for a real-time combat system. Haste was given to white/red mage in FFXI.

    -1 for time mage. Time manipulation is overpowered in almost every implementation. Take Magic: The gathering for example. Almost every card with the word 'time' in the title gets restricted or banned before long. Every time ability would either be too strong or useless.
    (0)
    Last edited by Alhanelem; 10-24-2011 at 05:26 AM.

  6. #36
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alhanelem View Post
    -1 for time mage. Time manipulation is overpowered in almost every implementation.
    Well, in FFXI there's:

    -Haste (3 forms of it even, Spell, Gear and Ability/Weapon Delay haste.)
    -Slow (Tiers as well as types, Spell, Song and Gear)
    -Stop/Terror (Player Terror is very gimped compared to enemy terror, so it would work fine, but almost never work on NMs.)
    -Demi (Breath Damage is a popular form of Demi, Ruinous Omen from Diabolos is a form of Demi, ignoring resistances)

    So on so forth. It works well, it's all in how Square would balance it.
    (2)

  7. #37
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alhanelem View Post
    Time mage abilities are/would be inherently broken in an MMO, and time mage itself doesn't have enough depth to be a full class.
    Seeing its already a full job in many final fantasy games, this is statement is false.

    Quote Originally Posted by Alhanelem View Post
    Demi/Quarter would be ridiculous.
    Demi aka Gravity was already worked and balanced into FFXI, an MMORPG, as a heavy inducing spell. Making your statement wrong.

    Quote Originally Posted by Alhanelem View Post
    Stop would be ridiculous unless it was just stun/terror with a different name
    For proof that anything can be balanced, read the answer above.

    Quote Originally Posted by Alhanelem View Post
    Thaumaturge already has slow.
    So? Do THMs have dibs on it? Time mage could get slow II for that matter.

    Quote Originally Posted by Alhanelem View Post
    Quicken would have to be totally reworked for a real-time combat system.
    Off the top of my head: Quicken could either make the next action used by target player immediately repeat itself or have no TP/MP cost.

    Quote Originally Posted by Alhanelem View Post
    Haste was given to white/red mage in FFXI.
    1- This isn't FFXI. 2- Haste II.
    (2)

  8. #38
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Nikita View Post
    I would "like" this thread for the simple fact that Time Mage would be cool... However "screw bard" is in the title, and since it is a job I hold close to my heart, I simply cannot "like" this thread.

    Screw Bard!? Screw you! D: !!!!!!!
    Quote Originally Posted by whoopeeragon View Post
    Teleport
    Warp
    Slow/Slowga
    Haste/Hastega
    Demi/Graviga
    Reflect/Reflectga
    Blink/Vanish
    Meteor/Comet
    Stop
    Immobilize
    Float
    Break
    Doom

    And above all.....TIME COMPRESSION!

    Probably a job stemming from the arcanist's class, seeing the buffs and debuffs as well as various trapping Abilities.

    Oh, and buff/debuff extending spells.
    Quote Originally Posted by Shneibel View Post
    Red Mage please
    Quote Originally Posted by Hyleman View Post
    Time mage would be freaking awesome! Don't forget about bard though ><

    +1 for Time Mage
    All of the above.

    CHainspell, slow, paralyze, are all variations of spels that would work well for time mage.
    (1)
    Last edited by Coglin; 10-24-2011 at 06:02 AM.

  9. #39
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I wonder if we could get a developer quote if this keeps trending come monday :P
    (0)

  10. #40
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I want time mage, but I'm hoping since bard comes from archer and we have this chain system, they will be a sick puller and we will be getting sick chains!

    I'd like a blue mage class or job (i thought blue mage could be 2nd job from the tamer class, if they add 2nd jobs, just since they might give it smn lol) where instead of just learning spells from the mob, you sort of farm spells from the mob, see what I'm saying here, like FFVIII. I wouldn't want them to be bought and sold though. I always thought it would be cool to have the ability to learn from another blue mage in a pvp situation, but this would probably create some sort of powerleveling, or an awesomely cool secret society of blue mages who learn stuff from each other.

    I didn't have anymore ideas for time mage, all of your guy's ideas were pretty badass.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast