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  1. #1
    Player
    Join Date
    Mar 2011
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    Time mage abilities are/would be inherently broken in an MMO, and time mage itself doesn't have enough depth to be a full class. Demi/Quarter would be ridiculous, Stop would be ridiculous unless it was just stun/terror with a different name. Thaumaturge already has slow. Quicken would have to be totally reworked for a real-time combat system. Haste was given to white/red mage in FFXI.

    -1 for time mage. Time manipulation is overpowered in almost every implementation. Take Magic: The gathering for example. Almost every card with the word 'time' in the title gets restricted or banned before long. Every time ability would either be too strong or useless.
    (0)
    Last edited by Alhanelem; 10-24-2011 at 05:26 AM.

  2. #2
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alhanelem View Post
    -1 for time mage. Time manipulation is overpowered in almost every implementation.
    Well, in FFXI there's:

    -Haste (3 forms of it even, Spell, Gear and Ability/Weapon Delay haste.)
    -Slow (Tiers as well as types, Spell, Song and Gear)
    -Stop/Terror (Player Terror is very gimped compared to enemy terror, so it would work fine, but almost never work on NMs.)
    -Demi (Breath Damage is a popular form of Demi, Ruinous Omen from Diabolos is a form of Demi, ignoring resistances)

    So on so forth. It works well, it's all in how Square would balance it.
    (2)

  3. #3
    Player
    Majidah's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alhanelem View Post
    Time mage abilities are/would be inherently broken in an MMO, and time mage itself doesn't have enough depth to be a full class.
    Seeing its already a full job in many final fantasy games, this is statement is false.

    Quote Originally Posted by Alhanelem View Post
    Demi/Quarter would be ridiculous.
    Demi aka Gravity was already worked and balanced into FFXI, an MMORPG, as a heavy inducing spell. Making your statement wrong.

    Quote Originally Posted by Alhanelem View Post
    Stop would be ridiculous unless it was just stun/terror with a different name
    For proof that anything can be balanced, read the answer above.

    Quote Originally Posted by Alhanelem View Post
    Thaumaturge already has slow.
    So? Do THMs have dibs on it? Time mage could get slow II for that matter.

    Quote Originally Posted by Alhanelem View Post
    Quicken would have to be totally reworked for a real-time combat system.
    Off the top of my head: Quicken could either make the next action used by target player immediately repeat itself or have no TP/MP cost.

    Quote Originally Posted by Alhanelem View Post
    Haste was given to white/red mage in FFXI.
    1- This isn't FFXI. 2- Haste II.
    (2)