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  1. #1
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by NaniNaniX View Post
    But I would also love to see more elemental strategic too. Today we don't have to care at all if the nmy is fire or ice. It's the same. Fix it!
    Puddings in Toto-rak would like to have a word with you.
    (5)

  2. #2
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by whoopeeragon View Post
    Puddings in Toto-rak would like to have a word with you.
    As well as the Ixali, the Amaalj'a, and the Kobolds. I totally see a difference between the elements.
    (2)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I was thinking how awesome time mage would be as an arcanist job the other day too! You could make use of the supposed totem-style gameplay Arcanist has where they place their weapon down in certain areas for certain effects (I believe that's what the class was described to do) and have things like 'time zones' so you could place your weapon down in one area for a 'stop zone' and all enemies within a certain radius receive Stop on them.

    Obviously that could be applied in various ways such as haste zones, slow zones, gravity zones, all to provide some interesting ways of CCing and buffing etc.

    I would absolutely main Time mage.
    (1)