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  1. #1
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Dzian View Post
    raidings never been popular in any vertically progressive game. the rewards are to short term to justify the difficulty for the average gamer. if you look at horizontal games the endgames were massively popular.. almost 80% of the player base were doing COP in ffxi for example something like 2/3 of the player base did nyzul isle raid.. everquest was similar the raiding population was much higher. than any vertical game.
    Where did you get those numbers? In my experience in FFXI, the vast majority of people hadn't even gotten past the Promyvions, let alone "were doing COP" in any capacity. Unless you count repeatedly banging your head against the first set of content in the expansion as "doing it." And 2/3 of people doing Nyzul is ridiculous. You can't just take the numbers from a hardcore linkshell and extrapolate them to the whole population.

    But yes, a higher percentage of people in those older games were raiders. But not a higher actual number. The number of people willing to raid hasn't really changed much over time, which is why newer and more popular MMOs don't focus first on raiding. Attracting non-raiders is how you make more money.
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  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Talraen View Post
    Where did you get those numbers? In my experience in FFXI, the vast majority of people hadn't even gotten past the Promyvions, let alone "were doing COP" in any capacity..
    Vanadiel Census There's one source. that shows 40% of players reached the last verse (end of COP) with roughly another 40% of players scattered at various points along the way. (this was 2009 while cop was still relevant i.e 75 cap)

    was one regarding limbus salvage and other endgame stuffs but seem to have misplaced that but I don't think my numbers are far off.. Se was a lot more open about numbers and things back then..


    Quote Originally Posted by Talraen View Post
    But yes, a higher percentage of people in those older games were raiders. But not a higher actual number. The number of people willing to raid hasn't really changed much over time, which is why newer and more popular MMOs don't focus first on raiding. Attracting non-raiders is how you make more money.
    see now this is interesting. if you put any merit on things like the lodestone census that someone on here does every so often.. the active player base of this game is actually lower than it was in ffxi. those census's typically suggest the active player base to be around 250-350k over the last few that I read through. by comparison XI maintained a playerbase of about 500k pretty steadily until abbyssea was released.

    suggest then that the playerbases aren't actually that different yet the end game poulations are massively different. and has been shown several times on these forums in various threads many people would raid if they felt the rewards were worthwhile..
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    Last edited by Dzian; 04-20-2017 at 08:00 AM.