Quote Originally Posted by Visch View Post
Oh I know your side of the argument. You think you're right and don't care what anyone else has to say because you paid 80 for the collector's edition.

No.

People want HNMs. This "challenging" stuff doesn't make items rare. [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]



You're a joke if you think re-entering every 15 minutes for a "challenging" BC is going to make items rare.

[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]



...? Dynamis Lord? Because a 64 person zerg fight means you're good? Because you were in an LS made you "good"?

I don't care nor does anyone else.

HNM timers are about making items rare not how "good" you think you are LOL.

I sure had fun getting my glowing weapon, now I'm bored again! Know why?

Poop game with no time sinks.



If you haven't noticed they tried too hard to make this game different and failed.



[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
I think you need some help brah.
You don't have to go with such a living condition,
pretty sure you can get engaged in live,
like get a job and some friends and stuff.
Maybe some anger management too.

Not good when you need a game to be your time sink,
so much other enjoyable stuff you could do irl.


Ontopic:
I'm all for HNMs on long respawn timers,
They should make them stupid hard tho, and i mean stupid hard.
Not like Ifrit or so, that is way too easy...
So hard that really most LSs can't beat it.

Because that gear should go to people who really deserve it,
and not to people who got the best third party program,
never liked that it was that way at a point in ffxi.


Sidenote:
On top of that... if they enabled proper gear swaps..
It would give people so many goals, to optimize their gear
by going for several pieces of gear.
Really not pleased with this 1 piece per slot situation.
New content just doesn't last long enough with 1 piece per slot imo.