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  1. #1
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lambdafish View Post
    You don't know that this won't be the case. BRD and MCH have TP/MP/damage buff application, NIN has enmity manipulation and TP regen, and I can see RDM having some sort of support function in addition to its damage. I always envisioned RDM as kind of the caster equivilent to NIN, with refresh being the MP goad, and having a few abilities like haste/slow/dia to give the job more utility than straight damage.
    Why does everyone envision Refresh being a thing? AFAIK, it's only a Red Mage spell in XI. That is one game. Not even a game with a great track record on job identities, either. Ninja tanks of all things...
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  2. #2
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by dragonseth07 View Post
    Why does everyone envision Refresh being a thing? AFAIK, it's only a Red Mage spell in XI. That is one game. Not even a game with a great track record on job identities, either. Ninja tanks of all things...
    Probably because its the MP version of Goad the game currently lacks, and as per FFXI, it was a Red Mage spell. Doesn't seem like a difficult conclusion to reach, even if the implications are not necessarily all that great. SE could add Refresh as the Red Mage's way of regaining MP similar to how Summoners have Aetherflow and Black Mages have Umbral Ice. It could be an MP version of Goad best used on Healers or perhaps even Dark Knights. Or it could just not be added at all. We'll have to wait and see, but there are some good reasons to give Red Mages an MP restoring mechanic, and the more well known one from past games today, in relation to Red Mages, would be Refresh.
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