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  1. #1
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,211
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Masekase_Hurricane View Post
    The only reason they are not wanted is that they are a selfish class and offer nothing to the party except raw dps.
    But isn't that what you want? You describe them as selfish but what about people going in meta comp just to push their personal dps by getting boosted by other classes? Wouldn't that be selfish too?
    For the majority of partyfinder grps and most of statics, it will make no difference. They cant make use of it anyway. You/Many just damn a class for reasons that are only important for very few %.

    Balancing classes could be way worse if you compare it with other games. There will always be a group constellation that will be slightly superior, even with stormblood. You just have to keep the gap between other constellation small, you cant get the impossible of perfect balance unless you make a boring game.
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  2. #2
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    But isn't that what you want? You describe them as selfish but what about people going in meta comp just to push their personal dps by getting boosted by other classes? Wouldn't that be selfish too?
    For the majority of partyfinder grps and most of statics, it will make no difference. They cant make use of it anyway. You/Many just damn a class for reasons that are only important for very few %.

    Balancing classes could be way worse if you compare it with other games. There will always be a group constellation that will be slightly superior, even with stormblood. You just have to keep the gap between other constellation small, you cant get the impossible of perfect balance unless you make a boring game.
    Totally disagree if I wanted to have a metta class I would main one of the other dps classes. Yes I would like Monk to bring something extra to the table buffs/debuffs/increase X anything to be honest. You also say it would make it boring but how is it exciting to see every groups in PF asking for the same thing. You also say it only matters to a small %, yet if this was true we wouldn't see multiple parties in PF asking for the same classes.
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    Last edited by Masekase_Hurricane; 04-05-2017 at 01:08 AM.

  3. #3
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Masekase_Hurricane View Post
    You also say it only matters to a small %, yet if this was true we wouldn't see multiple parties in PF asking for the same classes.
    The ones excluding any non-meta class and aren't trying to accomplish something special are simply meta sheep. It won't have a significant effect if they are meta or not, they're still not getting anywhere close to where the people who can utilise meta gets. One example of where the meta is important is a A10S skip that was a boon and couldn't be accomplished without meta comp before echo, that is, skipping the blighted mechanic in p1. Some other noteworthy is increased difficulty in killing A11S pre limit cut. But post echo except for groups that are trying to push times, a simple farm group or clear group running a meta comp or not wouldn't matter. The only thing might be the want for ninja but monk/drg are interchangeable.
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  4. #4
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,211
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Masekase_Hurricane View Post
    You also say it only matters to a small %, yet if this was true we wouldn't see multiple parties in PF asking for the same classes.
    But that is the community who got it wrong and not the dev's. People just think it matters, it actually doesn't for them. xD Only because many do it, doesn't mean it is the right thing to do.
    If you give monk synergy with other classes, we will have a different class asking for buff(what will probably happen anyway).


    Monk is a fist-fighter, in my opinion shouldn't get range skills(lore doesn't fit), we got a lot to do during downtimes, formshifting&meditating usually that takes up most gcd. If they remove slash/piercing/blunt resistences and just unify it, or create a different system for it, maybe vulnerability stacks or something, it would matter less what class you play aslong as you have a resistence down/vulnerability up buff it adds up for dmg for everyone. They wanna simplify it for addon, this could be a way, though again, taking away the individuality from classes doesn't make them more appealing, you are going to lose your "fun" when everybody can do the same. There is a urge for specialization in rpg.
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