For the second time now I've lost all my words thanks to will all just turn to crap. accidentally clicking back with my fourth mouse button. So I'll keep this short =P
I was wrong when I said 20 hours a week. Steam says I play an embarrassing ~100 hours a fortnight. I study my rotations. I rehearse ex-primals and write up flowcharts for stages of a fight. I even made
this Astro cheat-sheet. I'm not casual.
I'm forced to be casual, and I hate it. I have goals, but they're artificially gated behind a weekly lockout. And one mistake means I have to wait another week before joining an Alex group without getting kicked instantly. I played Eve Online for Christ's sake, and loved every minute of it! And still do! Why am I being punished for arriving late? How does it keep the community balanced to have them so heavily segregated with little to no way to climb the ladder and be a part of the tier where you will find the content interestingly challenging?
> That is why things need to be gated to make different types of content worth doing
Worth doing =/= engaging or satisfying. It doesn't even feel fair. I could clock up more hours in a month than someone who started playing six months ago and only put in an hour each day, and still be further behind them in progression. I could put in a million hours, if it were possible, yet it still wouldn't get me any closer to the content that I would actually find challenging and interesting, that I haven't done a million times already. I don't mind gating, but doing it like this forces you to engage in activities that don't feel like they help achieve your goal.
> A lot players have more fun when they have goals.