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  1. #21
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    LOL! The MRD only did that much to Ifrit because he has to make up the DMG those fail Lancers couldn't perform!
    (4)

  2. #22
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    34
    Hmmm to the OP try a 5MRD setup and let us know how that works...
    (0)

  3. #23
    Player
    Bigcatman's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Bohz Kiyoshi
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    So why exactly is PGL not good in the Ifrit fight? It is just one target after all..
    (0)

  4. #24
    Player

    Join Date
    Oct 2011
    Posts
    112
    sounds like the OP just hates mrd lol his opinion means nothing to me
    (0)

  5. #25
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    I wouldn't say mrd is broken. They SHOULD be doing the best AoE damage and the second best choice for a tank. That much was always the intent of a mrd in FFXIVs eyes, both the original dev and the new one.

    However you are right, they need to fix gladiator. The shield skills are all useless compared to what they used to be. I'd happily go back to non auto block if that means I have a higher chance of block and my deflection/abII working again. There really isn't much reason to go glad in somethings, and its sad. Playing since beta and release, Glad has always had the short end, when it came to choosing to level up either your shield or sword lol...and various other things.

    One thing I dont agree with is glad not being in high demand. They still are, least on my server.
    (1)

  6. #26
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    If you are doing Ifrit efficiently no one will break 10k-11k before Ifrit dies.

    MRD does similar damage to LNC so a good MRD can beat an average LNC, or sometimes even a good LNC (randomness on hits). I've beat our LNC's on Ifrit as MRD several times and we've killed ifrit 30ish times, though I usually go LNC. Parses with MRD sometimes get iffy though because your Maim is feeding their Doomspikes so its hard to usually end up with a parse with MRD as #1.

    MRD can avoid Sear on Ifrit but the area is very small compared to how much LNC have to work with. Basically its much easier to use LNC on him almost solely because of this fact, along with a shorter Comrade to Arms cooldown.

    Some things to note for MRD on Ifrit:

    Maim does similar damage to Doomspike (Both buffed)
    Storms Path does similar damage to unbuffed Doomspike/Chaosthrust before execute (Damage per TP spent)
    MRD normal hits are higher than LNCs and you can often see 30-50 damage hits with Heavy Swing (50s if it crits).
    MRD normal hits gain ~70 more TP than LNC's, however LNC attacks faster.
    LNC gains TP quicker than MRD but many times waiting for Ifrit skill sitting at 3000% nullifies this advantage.

    So they aren't -really- that far off, LNC is just more comfortable to use on Ifrit though and possibly the reason MRD can keep up on Ifrit is because of holding off WS's late in the fight allowing MRD's TP to catch up.

    In a straight dummy test LNC should win though nearly every time.


    @OP Its unfair to use a parse where your 2 lancers died, or are using something retarded like Skewer. In any case that parse is a wipe, not enough damage to kill Ifrit. If you lived long enough for one person to do 15k, the other 3 DPS would have to do around 9-13k for Ifrit to have died.
    (2)

  7. #27
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    1MRD 1CNJ 6LNC. Kill Ifrit before Hellfire. Nuff said.
    (0)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  8. #28
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Bigcatman View Post
    So why exactly is PGL not good in the Ifrit fight? It is just one target after all..
    Pugilist does well in the fight. The only problem is that they have to be so close to Ifrit that they get hit by his AOE's more than a lancer would, due to the range.... but as far as damage, pugilist can DPS, that's for sure

    Quote Originally Posted by Keramory View Post
    However you are right, they need to fix gladiator. The shield skills are all useless compared to what they used to be. I'd happily go back to non auto block if that means I have a higher chance of block and my deflection/abII working again. There really isn't much reason to go glad in somethings, and its sad. Playing since beta and release, Glad has always had the short end, when it came to choosing to level up either your shield or sword lol...and various other things.
    Glad's went from blocking at a super high rate when guard/deflection/Aegis Boon was used.... to blocking very little with the auto-block system. I think SE has noticed this and is reevaluating block rates.
    Quote Originally Posted by Bayohne View Post
    We hear you guys on the block rate and we'll look into making adjustments based upon your feedback - so please keep it coming!
    (0)

  9. #29
    Player
    Karbine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Karbine Vashai
    World
    Excalibur
    Main Class
    Miner Lv 50
    What worries me is not the balance between damage of DD classes, because the ability revamp is coming where they will redistribute and add abilities for all classes. What I am most worried about is the focus of battles and strategies used since it seems like everyone is spamming AoE and causing a mess of non-strategic zerging to get EXP. I find the battles just a cluster F of spam and I don't like it one bit.

    I find that boss battles are fine and very enjoyable but when it comes to EXP, its zerg zerg spam AoE gogogo!
    (0)

  10. #30
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I'm sorry but if anything 1.19 gimped the crap out of mrd. Have you seen the patch notes? All it did was make our skills worse. FFS they pushed up maim's timer.
    (0)

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