@Krindor

Not really, in terms of actually doing runs a Monk is normally forced to dodge and run from most area attacks while Ninja and Dragoon are able to dodge and attack from afar. It could have all the power in the game but if its getting outta the way and not able to attack its pointless.
This is also why i suggested the position limits be removed as well. Moving around so much you lose almost 60% of your overall damage.

As for the range nothing can beat a decent range move, take or example the Library run, the guy does a close area then a long range. Close range one is fine, but then the long range is building you have a Ninja or Dragoon attacking while a Monk is forced to just stand there.