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  1. #1
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Any chance this means the end of Level 3 issues?
    (5)

  2. #2
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KokonoeAiyoko View Post
    Any chance this means the end of Level 3 issues?
    Not necessarily I'm afraid. Level 3 are rather large and pretty much everywhere and it's your ISP that's choosing to route your current connection to SE via Level 3. It's entirely possible that they will continue to do so the new location too. That doesn't mean that the L3 connection being used to get to the new place will be as the bad as the current one though, but as with the current L3 issues, this isn't something SE has any control over.
    (3)

  3. #3
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by worldofneil View Post
    Not necessarily I'm afraid.
    I would read the quoted specifically. As level 3 has also been falsely accused by XIV players on issues such as DNS servers outside of their company's control and many cases SE hasn't publicly claimed fault of within their 3rd party provider with the DataCenter.

    Quote Originally Posted by Naoki_Yoshida View Post
    However, the endeavor hasn’t been without its challenges. The FINAL FANTASY XIV NA data center was Square Enix’s first attempt at establishing game servers outside of Japan, and as such, we have spent much time quietly tackling related problems since the center’s inception four years ago.

    Some of these problems have included voltage overload and a lack of physical space for additional servers, ultimately leading to an inability to efficiently optimize servers or expand the scale of data center itself.
    Voltage overloads & no physical space is a big red flag on stability. Also shows how taxed the existing servers are in general.

    I'm really hope they decided on Chicago, NY, or a Texas city. As those have had some of the biggest Infrastructure and Pipeline improvements within the US, besides the physical location benefits.
    (5)

  4. #4
    Player
    Sarevok_Thordin's Avatar
    Join Date
    Mar 2017
    Posts
    446
    Character
    Sarevok Thordin
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Anywhere in around the mid would be fine and shouldn't hit EU people too bad for lag, there is a large amount of love for EU and Na players to play together, but if it goes to Cali then there is going to be a meltdown.

    Pinging servers in locations I'm hoping for either Santa Monica or NY, or around thereabouts, NOT Austin.
    (1)
    Last edited by Sarevok_Thordin; 03-25-2017 at 12:08 AM.

  5. #5
    Player
    Nantain's Avatar
    Join Date
    Mar 2014
    Posts
    16
    Character
    Nantain Vainchelon
    World
    Gilgamesh
    Main Class
    Bard Lv 60
    Quote Originally Posted by worldofneil View Post
    Not necessarily I'm afraid. Level 3 are rather large and pretty much everywhere and it's your ISP that's choosing to route your current connection to SE via Level 3. It's entirely possible that they will continue to do so the new location too. That doesn't mean that the L3 connection being used to get to the new place will be as the bad as the current one though, but as with the current L3 issues, this isn't something SE has any control over.
    Really hoping it at least helps, I really love the game and super hyped for SB, but if the constant DCs dont improve I will have to quit.
    (1)

  6. #6
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by KokonoeAiyoko View Post
    Any chance this means the end of Level 3 issues?
    This, is the location going to end up using level 3 routing? that has to be the most important thing. If you say the game is supposed to be playable on 200 ms ping, why is there significant lag issues with a current 40 ping to Canada?
    (0)

  7. #7
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ama_Hamada View Post
    This, is the location going to end up using level 3 routing? that has to be the most important thing. If you say the game is supposed to be playable on 200 ms ping, why is there significant lag issues with a current 40 ping to Canada?
    Doesn't matter. The current issues are more involved than one backbone provider who has been blamed countless times for issues outside their own control and not even within their own infrastructure by the playerbase.

    SE has been working on this DataCenter behind the scenes for about a year based on recent interviews. SE is now admitting the current NA DC cannot expand due to physical & power limitations as well as having overvoltaging issues which directly affects the players.

    - The current NA DC cannot expand to reduce load limits on the current hardware that is already taxed. This directly effects connection stability.
    - The NA DC is the weak point for further game expansions & system improvements to include SB, which affects all DCs. (Why there is a relocation & new DC targeted for May release)
    - The Dev Team has been restricted to implement possible improvements and/or enhance the user experience that require server loads beyond the current already taxed NA DC limitations, however the other DCs can handle the additional loads and further expand if required within their current locations.

    When a DataCenter's servers & network hardware is overtaxed on loads & on power, the end user experiences "lag". A similar example for the end user would be running their own CPU/GPU at 100% load and experiencing the slowdown caused as the processors are bottlenecked, unable to process instructions at its normal speeds.
    (0)
    Last edited by ReplicaX; 04-05-2017 at 04:14 AM.