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  1. #11
    Player
    Elany's Avatar
    Join Date
    Dec 2016
    Posts
    59
    Character
    Bunny Boy
    World
    Leviathan
    Main Class
    Summoner Lv 80
    It was just a suggestion, but I believe you're wrong. Implementing a transfer limit/not allowing anymore people to go to on Balmung would remedy it somewhat rather than keep adding salt to the wound.
    (0)

  2. #12
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elany View Post
    It was just a suggestion, but I believe you're wrong. Implementing a transfer limit/not allowing anymore people to go to on Balmung would remedy it somewhat rather than keep adding salt to the wound.
    What about players who want to play with their friends on closed servers? Should we punish them because of a badly designed housing system? You're making a suggestion in the interest in fairness for housing, but it's creating unfairness elsewhere instead.

    It would be better to offer free server transfers from overly congested servers to low population servers. This way a group of friends can move together without having to worry if someone can afford it or not. It's bad enough that servers are closed for character creation at regular intervals which can delay new players who want to play with their friends. Forcing people to play only on certain servers would be worse. Housing isn't important enough to do that to players.
    (0)

  3. #13
    Player
    Elany's Avatar
    Join Date
    Dec 2016
    Posts
    59
    Character
    Bunny Boy
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Elany View Post
    So I say either SE imposes a transfer/character limit or lets people transfer out for free or something. A free transfer and a high chance at a home would be good incentive I think.
    I did initially suggest that as well.
    (1)

  4. #14
    Player
    Acilith's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    403
    Character
    Alexandre Hanrieaux
    World
    Balmung
    Main Class
    White Mage Lv 90
    If they let people bring their gil with them when they moved, Balmung might not be so overpopulated......
    (2)

  5. #15
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elany View Post
    I did initially suggest that as well.
    Yes and that is a good idea. It won't solve the housing issue but it would alleviate major issues with overly congested servers. Even if housing wasn't in the game they should do that anyway. However the rest of your suggestion simply will not have enough of a positive effect to outweigh the downsides. It's always a bad idea to forcibly separate players. Housing won't mean much to players who are unable to play with their friends.
    (0)

  6. #16
    Player
    Elany's Avatar
    Join Date
    Dec 2016
    Posts
    59
    Character
    Bunny Boy
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Acilith View Post
    If they let people bring their gil with them when they moved, Balmung might not be so overpopulated......
    Yeah I agree.

    Although I do understand why they have a gil limit (to not crash the economy they're moving into etc) but it being only 1mil? Cmon...
    (0)

  7. #17
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Not just a Balmung thing. But people tend not to listen.
    (0)

  8. #18
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Penthea View Post
    This wouldn't really help at all. Even if players were evenly distributed across all servers there still would be nowhere near enough plots for anyone.
    There is a problem with this argument, true as it might be. That is, any "fix" or "overhaul" is really only a solution for a small handful of servers. I don't exactly have numbers to back it up, but I suspect that on a majority of servers, there's not much of a "housing crisis." So, is it worth dev resources for something that most of the servers currently don't need?

    Counter-argument is, of course, number of players affected vs number of servers. And I couldn't really say where dev priorities lie. But I would think the best way to demonstrate that something needs to be done is to show there genuinely isn't enough housing, rather than raising complaints while many servers have homeowner shortages more than house shortages.
    (0)

  9. #19
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Hasrat View Post
    I don't exactly have numbers to back it up, but I suspect that on a majority of servers, there's not much of a "housing crisis." So, is it worth dev resources for something that most of the servers currently don't need?

    Counter-argument is, of course, number of players affected vs number of servers. And I couldn't really say where dev priorities lie. But I would think the best way to demonstrate that something needs to be done is to show there genuinely isn't enough housing, rather than raising complaints while many servers have homeowner shortages more than house shortages.
    There are roughly 500k active players. There isn't enough housing for 30% of that. Never mind when you throw fcs in there further increasing the demand for housing. From this alone it is painfully obvious that there is nowhere near enough. The whole thing is so broken that very little can make it noticeably better without an enormous addition of wards or an overhaul.

    I'd say this is not very high on the dev's to-do list. Housing is largely cosmetic. Not having a house doesn't stunt your progress in pve or pvp. But that doesn't mean it's not a high priority for players. I hope SE realise this.
    (0)

  10. #20
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    I tried a smaller server, and there just wasn't any appeal. It feels so empty, and void of all life.
    (1)

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