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  1. #1
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Taika View Post
    This is definitely true, if you look at the way the game is designed. The issue is, which I brought up in another thread on the topic, that there are two sides in this discussion. One of them thinks the jobs in this game are defined by how the jobs look like (their name, role name, assumed developer intention etc.), and these people argue that healers shouldn't be forced to DPS because it's not included in this extrinsic definition. The other side is looking at the how the jobs actually work: what abilities do they have, how the content is designed etc. And for the latter people it's obvious that healers should DPS, because that's simply the way the jobs and the game are.

    There is no reasoning to be done between the two sides, because their arguments are based on completely different things (one can of course estimate and argue about which starting point makes more sense when we are talking about playing the jobs).
    well I think the whole discussion is just about "can" and "must" – no-one doubts that extra dps is good and the logical way to go if u want to give 100%. it just about the arguments the community is creating to proof their point - and most of them are sadly just not true. content is officially not designed with healer dps in mind, although it helps a lot at several dps checks - true. I can understand why Fey is so stubborn about this... because "saying" the game and jobs are designed for this manner is just not true - and even its proofed by different user with different dev-quotes the comm is still trying to find new arguments to around bush to get this discussion on...

    "can" or "must" - thats the breakpoint. not more not less.
    (2)

  2. #2
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Neela View Post
    content is officially not designed with healer dps in mind, although it helps a lot at several dps checks - true. I can understand why Fey is so stubborn about this... because "saying" the game and jobs are designed for this manner is just not true - and even its proofed by different user with different dev-quotes
    This is exactly what I said: you and some others are basing your arguments on extrinsic factors like developer comments which have nothing to do with actual gameplay. While the other side is looking at how the game actually works. And because the developers have obviously designed the game as it actually is, it's a fair argument to make that things like healer DPS is part of developers' intended design (because they have all the power to disable it), and what they say have no relevance to the discussion (since what they say has no actual impact on gameplay).

    Quote Originally Posted by Neela View Post
    uhh if someone who build something and explained his intentions behind it - u can't say its untrue and for at least one side you mentioned it got a high relevance o.o
    Once again, this is a perfect example of what I was describing, that you and some other people are viewing this as a valid basis for the discussion. While others, like myself, are not, because I don't care how the game is described to work, I only care how it actually works. It's like in FFXI, when the developers designed Ninja as a DPS job, and it ended up being a tank - because that's how it worked the most effectively. The developers could talk as much as they wanted about how it was supposed to be a DPS job, but in the actual game it was played as a tank.
    (2)
    Last edited by Taika; 03-23-2017 at 08:12 PM.

  3. #3
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Taika View Post
    Once again, this is a perfect example of what I was describing, that you and some other people are viewing this as a valid basis for the discussion. While others, like myself, are not, because I don't care how the game is described to work, I only care how it actually works. It's like in FFXI, when the developers designed Ninja as a DPS job, and it ended up being a tank - because that's how it worked the most effectively. The developers could talk as much as they wanted about how it was supposed to be a DPS job, but in the actual game it was played as a tank.
    and once again (u seem to like this phrase) - you are free to do so if its your understanding of the game but you can't force others to follow you on this. -> "can" and "must" -> u should see my intention why im still disagreeing, do u?
    (1)
    Last edited by Neela; 03-23-2017 at 08:43 PM.

  4. #4
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    You can cooperate with a parties wants and needs, but you must if you want them to cooperate back.
    (3)
    Last edited by Deliciou5; 03-23-2017 at 08:52 PM.

  5. #5
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Taika View Post
    This is exactly what I said: you and some others are basing your arguments on extrinsic factors like developer comments which have nothing to do with actual gameplay.


    Once again, this is a perfect example of what I was describing, that you and some other people are viewing this as a valid basis for the discussion. While others, like myself, are not, because I don't care how the game is described to work, I only care how it actually works. It's like in FFXI, when the developers designed Ninja as a DPS job, and it ended up being a tank - because that's how it worked the most effectively. The developers could talk as much as they wanted about how it was supposed to be a DPS job, but in the actual game it was played as a tank.
    You are correct the ability to dps as healer is separate from the design intentions, but so many posts here are claiming, and using, the design argument, somewhat skewed, to state that everyone should be forced to do it
    (0)

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