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  1. #1
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Claire_Pendragon View Post
    The Active mitigation tools such as "Rampart" and "Invincible" would be buffs given to the "DPS with tank stance" from the "Tank" who is actually DPSing.

    Similar to how a PLD would cover someone else, its this new job covering the pseudo tank.

    But this new "DPS with tank stance" would be doing less damage, to do no more dmg than any other tank with tank stance on. (Again, the only issue woudl then be how to keep them alive with CDs, if you want to match tanks who stay out of tank stance, if u set content that way.)
    Unfortunately, this is the scenario i brought up before...

    The issue is (and why it would more than likely replace PLD and DRK) is that tank stance for mitigation is a safety net. More often than not, once content is "safe" or you are "comfortable" as a tank for that fight, you are often NOT in your tank stance. You gain your enmity lead and try to stay in your DPS stance for as long as possible. those mitigation abilities are saved for tank busters. If "tank stance DPS" lose DPS in tank stance, then they really arent going to play different than tanking now. That DPS would just be stance dancing like any other tank.

    Why would you bring a PLD MT when you can bring a tank MNK, drop tank stance, and down bosses quicker? MNK would PROOOBABLY still hit harder than PLD, even with a DPS hit.

    on the other end of the spectrum, if rampart isnt even enough for the DPS to take the hit, then it falls apart because your "tank" is constantly dead anyway...

    Actually, lets go back to that DPS drop. I'm sure you have that for "balance", but how would that draw in any DPS player? If DPS players prefer doing DPS, then lowering their big numbers and giving them more responsibility isn't going to make them a tank player. Is this an opt-in only? Is a DPS literally forced into it when a tank leaves? How does the game choose?

    I feel a bit lost as to what this would help...
    (1)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fluffernuff View Post
    on the other end of the spectrum, if rampart isnt even enough for the DPS to take the hit, then it falls apart because your "tank" is constantly dead anyway...

    Actually, lets go back to that DPS drop. I'm sure you have that for "balance", but how would that draw in any DPS player? If DPS players prefer doing DPS, then lowering their big numbers and giving them more responsibility isn't going to make them a tank player. Is this an opt-in only? Is a DPS literally forced into it when a tank leaves? How does the game choose?

    I feel a bit lost as to what this would help...

    theres only a couple scenarios where not the entire role/shift would benefit. Im speaking mainly for DRG, but ive actually tanked level 50 dungeons on my monk/smn/sch before when the tank bailed.
    1st off a scenario like midas...its been a while but both tanks got jailed by mechanical failure of one of them, and my DRG ended up tanking the boss, to be fair i think drg were intended to be pinch off tanks by their armor and such, anyways, it was still a wipe a bit later on, but i managed to keep the boss on me till the tanks returned, gloating to my astro friend in discord over the power of keen flurry{yeah its not the best cd) and foresight

    second for those 3 way garuda ex strategies, where a dps pulls a third add, something like that that WAS an acceptable method to do it, would be slightly beneficial if dps had something, like pulling aggro off a tank by accident or the tank dying, giving time for the healer to correct the accidental situation. But a tank stance? I mean...yeah it would make situational forced offtanking helpful, but yeah. I think i outlined where such an idea would probably most definitely get used, but outside a last resort, i dont think it will be viable. if good dps want to tank, in the absence of a tank, its very possible. Enmity isnt some mysterious thing, you just pump out all your buffs and aoes to hold em all, the onus is on the healer who has to deal with a half defense tank with no dedicated cooldowns for mitigation. Im not even sure how beneficial armor points are in defense, as my i260 drk still gets critted by star marmots outside of uldah for 2 dmg. just like my level 5 gladiator did with ilevel 3
    (0)
    Last edited by ADVSS; 03-22-2017 at 11:20 AM.

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