
Sadly that's everyone first instinct when they are told what they're doing wrong >.< Only time I said that and it actually didn't cause a huge backlash was when I was telling a ninja that he should use his dots on the boss, they even apologized and started doing the dots, it's a miracle lol.
This is more a PF thing, but it might as well be DF.
Joined an A9S learn group, since I've had that on farm for eons, and figured I'd help out. There actually weren't that many new people in there, and I wasn't the only vet to join. Both of the tanks had raid/relic weapons, and one of the other dps was well versed in the fight. It was going smooth until a bard dc'd and one of the DPS went healer to take their place. A new member or two later, and things resume. The new healer was a bit fresh to the fight but was picking it up rapidly.
A handful of pulls later, everyone's used to their new positions and worked synergy out and was ready to roll, and out of nowhere, there's a botched pull. The DPS comp was DRG, NIN, BLM, SMN, and for whatever reason, I was the only one to start attacking the first set of mobs. I usually just chuck a Dragonfire Dive and a Geirskogul aimed at the boss in their direction and move on, but this time I had to start doom spiking them because the party just seemed to forget about them. It was too late to stop the wipe, and just as I'm about the remind the party that those guys needed to be aoe'd down real good, the SMN has quit and disbanded the party.
Well shit man, I don't know what to tell you. That party would have easily cleared in a few more pulls, and at worst case, by the end of the lockout. But hey. Can't help those who won't help themselves.


Lol one of my more annoying runs was in Aurum Vale...
The Tank was someone who apparently played SMN too at some point... and I made the stupid mistake of saying...
Hey there guys, this is my first time in this dungeon so be patient with me... apparently he mistook that as first dungeon run EVER... and confused it with first time playing a SMN.
So right off the bat... he said... theres a lot of mobs that come at you all at once... so be careful. So I whip out Garuda, thinking I'll go with the AoE pet. And use Contagion for extended AoE DoTs.
Tank: Why are you using Garuda?
Me: Well once you said there were going to be a lot of mobs, so I went Garuda
Tank: Well I prefer Ifrit myself.
Me: Well ok then Ifrit it is.... *poof* Ifrit comes out.
First pull I send in Ifrit, and cast the standard Bio, Miasma, Bio 2.... then hit Bane... then step in and throw out Miasma 2 and begin spamming Bliz 2 (spamming this adds about 25% more damage on top of your ticking DoT AoEs).
Tank: Dude don't use Bliz 2 it costs too much MP.
Me: It is MP intensive... but when you have a lot of Mobs... it adds a lot of damage.
Tank: Look I know you're new at this but Trust me.
I'm thinking.... well I've done this procedure in every dungeon up to this point to put out large DPS with lots of mobs... but hey... if he wants less DPS that's cool... erm I guess...
Tank: What you do is. Throw up Bio2, Miasma, then Bio. And then use Bane...
Me: (Thinking)... errm yeah... already did that... but I guess you missed it.
Next pull I still step in and throw up Miasma 2 on top of the stacked DoTs and BANE I'm usually running... and boom we wipe... I was like what? Apparently the Healer was having connection problems and kept DCing... I laugh a bit and get back to the dungeon. Then he starts in again.
Tank: Yeah you don't need to use Miasma 2, its just a waste of MP, it doesn't do any real damage at all. And it takes too long to run up to the Front line.
Me: (Thinking) Hmm well I admit its pretty low but I'm nickel and diming every bit of DPS I can to squeeze it out... but whatever... if you don't want DPS... from a DPS job... that's cool...
Already at this point I'm thinking... if this guy was an SMN... he wasn't a very good one... Probably needs to stay a tank...
....but I kept having to put up with this noise the whole run.
First boss we made it through, but I had to Raise the WHM, and step in to heal briefly... usually this is a bad sign for the run when I'm having to Res the Whm already... but what the heck. We Make it to the last boss and then all hell breaks loose. Healer DCs in the middle of the fight, dies again, the other DPS face plants soon after... so I'm desperately trying to keep the tank alive with heals, but its a losing battle. Then we get adds, he screams use Limit Break, and for my part I didn't see the message because I was so focused on healing him... and he drops like a stone.
Second time at the Boss, healer goes down again, this time I Raise real fast... and have to once again fill in for healer briefly... (not my favorite run at this point)
I got done with this one going... ok... my tolerance level has been exceeded... no more dungeons for the day.




What's worse is the reason I mentioned it was because hate was a huge problem and they were dropping quickly and our healer was constantly running out of MP. I could tell by the way they were playing that they were putting in an effort and trying. I also forgot to mention that it wasn't even the tank getting upset. It was the other DPS. Regardless, still a funny story.



I've been a summoner since 2.0 and there are some instances where Ifrit can shine quite well but honestly I've always found Garuda to be more beneficial, granted it is mainly due to her Contagion ability. Set up your dots on a primary target, contagion them up and spread em around and it is lovely <3. (Least as far as the 50 rotation goes) I do occasionally throw in Miasma II as well if I'm within a position to do so, I do wish to a degree that the duration was longer or potency was a little bit higher. Though personally I would love for it to have been a ranged aoe (still with the same effects of course, and potentially a slightly higher mp cost to cover the fact its ranged). Though its other nice bonus is contagion effects it, and I understand why Bane doesn't spread since its naturally an aoe but having that extended 15 secs on all mobs would be nice x3.
And for me personally, I've never really found Blizzard to be all that necessary but that is more down to my preference of having Quelling Strikes, Raging Strikes, Swiftcast and Surecast (in that order) taking a bit more precedence in terms of what level I want them available. While Blizzard sits in the last slot, as I've not particularly found a use for Hawkseye since the accuracy cap for a caster isn't that high to begin with.
Last edited by NaesakiAshwell; 03-16-2017 at 05:51 AM.


Yeah I agree, Garuda has its uses and time and place. I've gotten a lot of use out of Garuda depending on what I need to do, the extended DoTs portion is excellent, and his wind attack is another AoE I can throw on top of it. Ifrit really just requires less Micromanagement and doesn't have that little component.
I have found what Bliz 2 is great for is, a supplimental DoT +CC.
Because of Aetherflow and Lifesteal I never have run out of MP. But I too don't put stock in it as a primary dealer unless I'm doing a level 15 Sash as a Summoner where you have absolutely nothing else at that level to contribute. Really I consider it a damage supplement.
My DoTs stacked at level 50 and iLVL70 were doing 360-380 per tick, and adding Bliz 2 for 110 damage per target on top of it makes it around 500 damage per tick AoE... not including pet damage.
Its been about that much percentage of the damage I do throughout the levels as more a component for more DoT power when stacked with everything else...
That said....... I agree with you, that I don't see how I can sustain Bliz 2 in the rotation at the highest levels especially once you get Painflare and Deathwyrm Trance and the whole 9 yards....... It will be a nightmare trying to squeeze all of that in considering how many different things you'll have to cast. So likely I see Bliz 2 falling off the radar and likely off my bar too about then
Last edited by Silverquick; 03-16-2017 at 06:32 AM.
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