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  1. #10
    Player
    A_Hortensia's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    155
    Character
    Arista Hortensia
    World
    Hyperion
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Yuyuka3 View Post
    Then SCH would cry because they loose their position as healers with the highest (or rather, easiest) dps.
    Let them cry; all three healer classes are easy DPS. Aero, Aero, Aero, Stone III, replace an Aero when it wears.
    It wouldn't change anything; and I'd just continue to stack PIE above all else.

    Quote Originally Posted by Yuyuka3 View Post
    Adding more dps would make no sense to me. Besides, sorry, but I would rather not be forced to dps even more than already. I do it, but I HATE it. I want to see fights that challenge my healing ability, not how much dps I can push out. Because if I would want to be top of dps charts, I would play a dps, not a healer.
    There are ways to support your group outside dps, and I would really love to see that potential utilized instead of brushed to the side for MOAR DEEPS as it is now.
    I don't think getting better version of Aero and Stone means you have to DPS more or less than you already have to. I think new upgrades to Aero, Stone, and "Water" are going to be a for sure thing.

    But we're for sure going to get more healing tools because, yeah, WHM.

    I think Regen II that stacks with Regen would be all we need moving forward to stay competitive.

    Still want Stone IV/Quake since BLM got their tier fours. ( ' w ')b

    Quote Originally Posted by SaitoHikari View Post
    Physical resistance debuff is a bad idea considering casters are already far behind in the meta, unless you have no problems with SMN/BLM being further pushed out of raid teams entirely (along with people pushing out SCH to make room for WHM and just having the AST swap to Noct stance instead). Should be magical resistance debuff.
    I agree if we get any kind of resistance down it should be magic... so that it actually benefits us solo.

    But honestly if it just has another DoT, or resets Aero DoT already present.. that'd be good.
    Or if it was just big damage. Because I don't really care about all my potency hidden in ticks or not. ( ' w' )b

    Quote Originally Posted by Ilenya View Post
    Fluid Aura 2 - Draws all enemies in an X yalm radius to the caster, dealing X potency.
    Or like the SCH PvP ability where it's AoE knockback; guaranteed to infuriate every dungeon party ever.
    It'd be glorious.
    (0)
    Last edited by A_Hortensia; 03-14-2017 at 03:17 PM.

    '04 FFXI: Shield Kites - Paladin - Mithra - Windurst - Diabolos