I edited my post.In every other instance I would agree with you, but I honestly haven't seen ANY post that tells me why i280 in diadem is a positive step. At best the "white knights" don't care about the change because SB is coming soon (not that soon though, I should add), at worst they are actively tearing down complaints because they don't like complaints regardless of how valid they are. These aren't white knights by definition, but it is something just as bad.
It was meant in general - both sides are as bad as they come with bashing.
I get the general concern regarding rewards and their frequent replacements, heavily due to how stats work in this ridiculously vertical/linear progression game. It's like leveling up, in that there's no reason to be playing at level 59, when you could be playing at 60 (you'd never care to look back). This feeling has been known about to happen since ARR launched. I think that initially, the devs didn't want to introduce a gear system that essentially forced players to have to go back to old content to get gear they'd need for current content, similar to how certain "hated" games like XI conducted itself...
Ironically, they obviously went that route to entice/compel people to routinely do old content anyway, be it any reason deemed necessary (e.g. filler activity, help new players, etc). The treadmill suffers because of that. Just like most content they newly introduce, their reward system since the beginning has been half of what it should have been (except half being one possible route, the other being half of a different one). It's like they chose to go vertical progression under the mindset of not forcing players to do old content too much for gear, only to keep that vertical progression and use horizontal progression methods that don't work for vertical (doing old content).
I appreciate what they seem to intend to do with this game, but there's a lot of half assed execution going on. The devs/Yoshi-P tend to have great vision and excellent ideas. The problem is, as I've said many times in the past regarding this sort of topic, that their execution is pathetic. Either problems arise that should have been prevented based on prior content (e.g. stance on win-trading, bots/hacks, hated perspective on methods to acquire stuff - e.g. FATE integration) or they come from content that is new but isn't fully executed properly, adding to the filler and dull limitations that they are often criticized for. I mean, we still apparently have that housing issue of furniture limitations... 200 for an L is kind of sad. Basically, you're playing a sub MMORPG that is being developed with the same execution standards you would expect of an F2P or mobile game. The biggest difference as far as money goes being the polish to what is half-assed executed (e.g. graphics, balance, story, etc).
Last edited by Welsper59; 03-14-2017 at 05:56 AM.
People need to stop saying that their relic has been invalidated. Your weapon didn't stop glowing and become incapable of killing things.
Why did you bother with the anima weapon in the first place? Did you do it because you enjoyed the quest? Because you really liked the look of the weapon? Or did you really put in 2 years of, "work" so your weapon could be BiS for a whopping 2 or 3 months at the end of the expansion when it's just overkill and Stormblood will make your weapons obsolete in short order anyway?
If you're going to take your ball and go home at the mere thought of someone getting a luckier roll than you, then you just need to stay away from RPGs in general.
Last edited by Drakkaelus; 03-14-2017 at 08:48 AM.
You're speaking to an audience of players that are shocked at the idea that expansions mean their current gear becomes obsolete. That's an even more depressing state of ignorance to be in than someone that plays this game and is shocked at gear becoming obsolete with a new raid tier.People need to stop saying that their relic has been invalidated. Your weapon didn't stop glowing become incapable of killing things.
Why did you bother with the anima weapon in the first place? Did you do it because you enjoyed the quest? Because you really liked the look of the weapon? Or did you really put in 2 years of, "work" so your weapon could be BiS for a whopping 2 or 3 months at the end of the expansion when it's just overkill and Stormblood will make your weapons obsolete in short order anyway?
If you're going to take your ball and go home at the mere thought of someone getting a luckier roll than you, then you just need to stay away from RPGs in general.
STOP IT ALREADY! This was NEVER about the expansion. Nobody is claiming that current gear should be up-to-date until 7.0. That's not what's being discussed here at all. Please take a moment and actually read the bloody thread.
Naoki Yoshida:
Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
What is ignorant is that you think people don't accept that their gear will be obsolete in Stormblood. Everyone knows and expects that i275 will be levelling gear when stormblood releases. However that isn't for 3 months (which in this game is a long time due to how quickly patches come out). People are less concerned about the fact that gear becomes outdated and more that the devs are reckless about invalidating content. There is a HUGE difference between a gear cycle coming to an end and the devs randomly dishing out BiS rewards just because they don't have faith in content.You're speaking to an audience of players that are shocked at the idea that expansions mean their current gear becomes obsolete. That's an even more depressing state of ignorance to be in than someone that plays this game and is shocked at gear becoming obsolete with a new raid tier.
What if in 3.1 they put a weapon better than Omega1 in palace of the dead, is that acceptable now? I bet there are a lot of people are now subconciously afraid of that, and that distrust could affect the 4.0 raid scene.
As noted multiple times prior, I did indeed put all the effort into my anima so I would have a BiS weapon from completion to expansion. And I'm not the only one. You need to realize and accept that different people had different motivations for completing their anima and respect that, even if theirs differed from yours.
You may not think that, but it doesn't change the fact that people in the topic are of that level of ignorance just to prove a separate point.
By that token, why would I invest work into Stormblood when there's probably another expansion over the horizon that will invalidate all the work in there ? Hmm ??
At the moment we are in 'endgame' mode -- people have worked for their gears over the various patch cycles, cleared their content and in general are sitting on feelings of satisfaction what they have achieved and obtained through working for it. Raids have been completed, incredible amounts of time, effort and resources have been poured into anima weapons and there's this sense of relief "we've got that all sortted, now we can start ticking off our Heavensward bucket lists while we build up towards the new expansion"
And then comes Diadem. Which, in one shot, for ridiculously low entry/skill/effort requirements, awards (albeit on a slim chance) something better than a population majority has spent the ENTIRE patch cycle working for.
And it mystifies you why people are upset ?
An as an added insult to injury, Yoshi-P ambles in and proclaims it not to be a big deal. The mind absolutely boggles.And so on. I also took note of the problem you're trying to express in an above reply, but did so without needing to be appalled at the idea of gear becoming obsolete (especially in the face of an expansion or any final content patch). People taking the expansions situation as a means of proving a point are of a level of ignorance that I intend to ridicule. They hurt the core argument far more than they help it.That's kinda flawed logic. Because assuming the patch cycles stay the same. The best weapons won't be in storm blood either there'll be in 4.2.
Oh wait no they won't they'll be in 4.4
Oh wait no they won't theyll be in 5.0
Never ends.
It's funny because people saying ah who cares it'll just be replaced in the expansion are basically saying the exact same thing as most of the player Base have been saying since 2.0 when it comes to raiding. Who cares there'll just be better stuff next patch....
And thus most of the player Base don't bother raiding because it's worthless
Last edited by Welsper59; 03-14-2017 at 06:46 AM.
I think having at least two games to jump between is always a good idea. I'm playing WoW right now and I'm having a great time. I hope Strormblood will give me that as well since I'm only gonna pay one subscription based game at a time, but a lot of the latest decisions that where made for FFXIV leave me a bit wary.
I say I'm only going to pay one at a time but I actually thought about getting two this month, because I thought maybe Diadem would be more that I'd expected. I'm glad I didn't buy a second one.
None of the MMOs I've played up untill now where completely perfect, how could they be with everyone having different opinions on the definition of perfect (the best of FFXIV, WoW and GW2 combined), so I've made the decision that I'll just play the one that has the least negatives at the time and the most fun potential. Or is bringing out a new expansion.
But I actually miss looking my character(s). So I know I have that to look forward to at least.
Having more ways to gear up jobs is always a plus. I would be quite pleased if this was another avenue to get a top tier weapon, equivalent ilvl or otherwise. I have 14 jobs to keep up to date!
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