Quote Originally Posted by Shougun View Post
Yes it is. They allowed players to pile into the server (server transfers) it is therefore their fault and issue. This also affects people who didn't pile into the server but just came there naturally (part of the server's creation).

Just sort of a tangent to Vexander's instances housing comment (since instanced housing is known as it is shown in other MMOs): does SE still keep an eye on their competition? Not to copy it all but to realize what other MMOs are doing better for example. There is an MMO for example the does nearly exactly SE's system but auto generates wards. Or another that has massive more customization and community even though instanced or another that has fold more players but still allows everyone their own place. (Basically saying their current system seems very non-competitive, not just one or two that do it better but many).
no they don't they do a create character stop on congested worlds. Players milk it by transferring or waiting for the golden moment.

Most people forget how player housing came about.

1) it was going to be its own thing, but players wanted all perk of an FC house with a player house so SE did what they could.

2) anyone can make a character on a low pop server, SE is and has been trying to get people to do so. With the cross world pf ect.

they are trying to build a community game, and already said they are not too keen on instance housing. It came up multiple times.

a housing crisis would be if ALL servers had no housing. and that isn't the case. The more wards they had for bulmung and gilgamesh, the emptier smaller servers become as we end up with more housing then players.

my g/f have seen other mmo do instance housing, and it seems disjointed.