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  1. #1
    Player
    Vexander's Avatar
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    Sharlyan
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    Rin Black
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    Balmung
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    Samurai Lv 90
    Probably best off asking questions that might have a chance of getting answered without a repeat answer. I imagine asking about character customization will yield the same answer, no matter how specific you get.

    I wouldn't mind learning a bit more lore about the new Jobs personally. What Nation does Red Mage come from, if a nation at all?

    Might also ask questions they could easily answer like, Why add the /playdead and /backflip emotes to the Mogstation rather than making them acquirable in game? What is the rationale behind making them $7 when emotes have been much, much cheaper in the past?

    Quote Originally Posted by BigRed5392 View Post
    I'm interested in what tank changes their doing. My g/f mains tank, and hope they change things around so tanking come naturally. from 15+ you are a high def dps, from 30-40 you get tank stance. Based on dungeon/gear of group tanking can be harder/easier.

    My question would be "what changes will be made to tanks/ enmity gain, would you be willing to put tank stance at 15 for all jobs?"
    They've already stated they cannot and will not discuss coming class changes until May at the earliest. I don't think they'll give us any information like this. We'd just be told again to wait and see.
    (2)
    Last edited by Vexander; 03-05-2017 at 09:29 AM.

  2. #2
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    Quote Originally Posted by Vexander View Post
    Probably best off asking questions that might have a chance of getting answered without a repeat answer. I imagine asking about character customization will yield the same answer, no matter how specific you get.

    I wouldn't mind learning a bit more lore about the new Jobs personally. What Nation does Red Mage come from, if a nation at all?

    Might also ask questions they could easily answer like, Why add the /playdead and /backflip emotes to the Mogstation rather than making them acquirable in game? What is the rationale behind making them $7 when emotes have been much, much cheaper in the past?
    ya I'm also curious as to the $7 emotes. it would cost $28 for me and my g/f to get both. that is $2 away from out $30 sub cost. Just for 1 characer emotes.
    (1)

  3. #3
    Player
    Vexander's Avatar
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    Rin Black
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    Balmung
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    Samurai Lv 90
    Quote Originally Posted by BigRed5392 View Post
    ya I'm also curious as to the $7 emotes. it would cost $28 for me and my g/f to get both. that is $2 away from out $30 sub cost. Just for 1 characer emotes.
    Could also ask related questions like, "Why is there no Account-Wide Option in the Mog Station for items? $15 for a set for one character, $30 for all characters across an account or such."

    Granted if I could ask a question other than Red Mage's origins (which I doubt would get answered anyways), I'd want to ask if there are any plans to implement private instanced player housing to alleviate the housing crisis, or what plans SE has to resolve the matter besides adding more wards once a year or expansion.
    (2)

  4. #4
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    Quote Originally Posted by Vexander View Post
    Could also ask related questions like, "Why is there no Account-Wide Option in the Mog Station for items? $15 for a set for one character, $30 for all characters across an account or such."

    Granted if I could ask a question other than Red Mage's origins (which I doubt would get answered anyways), I'd want to ask if there are any plans to implement private instanced player housing to alleviate the housing crisis, or what plans SE has to resolve the matter besides adding more wards once a year or expansion.
    no real housing crisis though. Not SE fault people congregated on 2 servers. globin server has a TON of housing.

    and i don't recall them saying they won't reply to question about classes. just battle system I'm more curious about the possibility of tank stance @ 15... maybe as a way to make a suggestion.
    (1)

  5. #5
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Fisher Lv 90
    Quote Originally Posted by BigRed5392 View Post
    no real housing crisis though. Not SE fault people congregated on 2 servers. globin server has a TON of housing.
    Yes it is. They allowed players to pile into the server (server transfers) it is therefore their fault and issue. This also affects people who didn't pile into the server but just came there naturally (part of the server's creation).

    Just sort of a tangent to Vexander's instances housing comment (since instanced housing is known as it is shown in other MMOs): does SE still keep an eye on their competition? Not to copy it all but to realize what other MMOs are doing better for example. There is an MMO for example the does nearly exactly SE's system but auto generates wards. Or another that has massive more customization and community even though instanced or another that has fold more players but still allows everyone their own place. (Basically saying their current system seems very non-competitive, not just one or two that do it better but many).
    (3)
    Last edited by Shougun; 03-05-2017 at 11:10 AM. Reason: Phone auto correct

  6. #6
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    Quote Originally Posted by Shougun View Post
    Yes it is. They allowed players to pile into the server (server transfers) it is therefore their fault and issue. This also affects people who didn't pile into the server but just came there naturally (part of the server's creation).

    Just sort of a tangent to Vexander's instances housing comment (since instanced housing is known as it is shown in other MMOs): does SE still keep an eye on their competition? Not to copy it all but to realize what other MMOs are doing better for example. There is an MMO for example the does nearly exactly SE's system but auto generates wards. Or another that has massive more customization and community even though instanced or another that has fold more players but still allows everyone their own place. (Basically saying their current system seems very non-competitive, not just one or two that do it better but many).
    no they don't they do a create character stop on congested worlds. Players milk it by transferring or waiting for the golden moment.

    Most people forget how player housing came about.

    1) it was going to be its own thing, but players wanted all perk of an FC house with a player house so SE did what they could.

    2) anyone can make a character on a low pop server, SE is and has been trying to get people to do so. With the cross world pf ect.

    they are trying to build a community game, and already said they are not too keen on instance housing. It came up multiple times.

    a housing crisis would be if ALL servers had no housing. and that isn't the case. The more wards they had for bulmung and gilgamesh, the emptier smaller servers become as we end up with more housing then players.

    my g/f have seen other mmo do instance housing, and it seems disjointed.
    (0)

  7. #7
    Player
    Shougun's Avatar
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    Fisher Lv 90
    Quote Originally Posted by BigRed5392 View Post
    no they don't they do a create character stop on congested worlds. Players milk it by transferring or waiting for the golden moment.

    Most people forget how player housing came about.

    1) it was going to be its own thing, but players wanted all perk of an FC house with a player house so SE did what they could.

    2) anyone can make a character on a low pop server, SE is and has been trying to get people to do so. With the cross world pf ect.

    they are trying to build a community game, and already said they are not too keen on instance housing. It came up multiple times.

    a housing crisis would be if ALL servers had no housing. and that isn't the case. The more wards they had for bulmung and gilgamesh, the emptier smaller servers become as we end up with more housing then players.

    my g/f have seen other mmo do instance housing, and it seems disjointed.
    They control the access to servers and if they allow too many players to a server there are quantity issues, it's simple they allowed too many and didn't create enough houses - it's their issue. As pretty much the government of FFXIV it's SE responsibility to handle immigration, certain severs need it others do not - when they sell immigration tickets even though there are issues already Yes it is SE's fault and issue. Perhaps they want not everyone to have a house but I'm pretty sure they are deaf or don't care about player desire then because it's clear everyone wants one (or option to).There are many FC and players who don't have access to houses and their features, a very big issue for FC, and if SE cuts corners as you're trying to blame it on player demand (players wanting personal housing) then it is still SE's issue, they design the system.

    Furthermore the housing system barely has community now, and I'm on a fat full server, with massive amounts of dead houses- added to that I'm not sure what game your GF is talking about but Wildstar for example had a massively more networked community even though it was instanced (also the system was far more creative and everyone was able to partake). Or we could talk about LotR which is the one that FFXIV resembles closely but they have their wards grow when they get full, also had many dead communities like FFXIV too lol. Although you could example WoW Garrison and then yeah literal zero community, but again everyone could take part (FFXI same situation).
    (3)
    Last edited by Shougun; 03-05-2017 at 12:35 PM.

  8. #8
    Player
    Vexander's Avatar
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    Rin Black
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    Quote Originally Posted by BigRed5392 View Post
    -snip-
    The Solution is not to try and coax people off of servers. You can't force people to do what they don't want to do, especially if they're customers. Most of the time you wouldn't even be able to entice them. Saying there are empty houses on other servers isn't going to make anyone want to up and leave their friends, their FC, their linkshells, etc... and to suggest that to do so somehow -promotes- socialization rather than outright destroys it is false at best, and dishonest at worst. Worse than that, moving to a server with no friends or support is more likely to drive a person to stop playing the game altogether. A virtual house is not worth that.

    The correct solution is private instanced housing for each individual character, while the Housing Wards are made FC exclusive. This gives players, on an individual basis, access to the full scope of gameplay and in-game services offered by the Housing System. Chocobo Stables, Gardens, Aquariums, etc... This gives FCs the needed opportunity to establish their own bases, build airships, etc...

    The current system is broken, and saying it isn't because there are still empty plots on low-population servers does not change that, because should those plots be taken, then those low population servers are right where the high population servers are. Square Enix needs to design and develop the game for the future, not the short term.


    The above having been said, I still thinking asking about Private Instanced Individual Player-Character Housing is a valid question and one which SE should take VERY seriously.
    (4)