LMAO it's hilarious the way casuals are whining about free i270 stuff
LMAO it's hilarious the way casuals are whining about free i270 stuff
Stop giving tanks parry then!!!
No they don't, they both use spell speed and crit. This is only a problem with MCH and BRD using different stats but have to share the same gear.
Also parry being useless is a different issue all together, since it is equally useless for all 3 tanks, it is not the same thing.
Delete MCH tbh.
I'm not sure what the issue is when there's literally 3 sets of right side gear to pick from now with two of the sets accessible outside of Savage raiding. Not all itemization is going to be favourable and that's just the nature of the beast. Just pick what's best as you can.
there is no 260-270 head for mch, you are stuck using 250. same goes for neck gear and hands. For hands you have to just suck up having the useless skill speed. Why does MCH have to be stuck on 260/270 for ring and brd can have 270/270? This is just a few examples how there is not enough gear options. It was also the same for Feet till dun fixed that for having a 260, same with belt I think.I'm not sure what the issue is when there's literally 3 sets of right side gear to pick from now with two of the sets accessible outside of Savage raiding. Not all itemization is going to be favourable and that's just the nature of the beast. Just pick what's best as you can.
However, healer gets hits the worst because of accuracy. SE does not know how to balance stats and it is time people get outspoken on it. I think this started off with the too heavy nerf to Det? Now everyone wants crit, the nerf did nothing.
Last edited by Ama_Hamada; 03-02-2017 at 05:49 AM.
...your subject line talks about Proto Ultima gear which is only accessories. Why the heck did you just run off a tangent to talk about left side gear now? At least be consistent with your comments and your thoughts.there is no 260-270 head for mch, you are stuck using 250. same goes for neck gear and hands. For hands you have to just suck up having the useless skill speed. Why does MCH have to be stuck on 260/270 for ring and brd can have 270/270? This is just a few examples how there is not enough gear options. It was also the same for Feet till dun fixed that for having a 260, same with belt I think.
However, healer gets hits the worst because of accuracy. SE does not know how to balance stats and it is time people get outspoken on it.
As for equipment, it's entirely possible to have a full i270 gear set on MCH with only one piece of SkS gear. You could run the i260 scrip ring if ya like to dodge that bullet. *Shrugs* Not like that small bit of extra primary stat loss is going to dramatically drop a MCH's DPS.
As for healer gear with accuracy... did you ever consider S-E doesn't equate healer DPS into their calculations and thus healer's don't need accuracy natively? Not to say they shouldn't cap it to optimize their efficiency in raids but still.. there's a reason healer gets no accuracy gear and accuracy gear is absolutely unneccessary outside of things like EX Primals and Savage Raids.
[edit] Looking at your lodestone, why not post on your main? It's clear you do other things than craft yet here you are on your crafting alt. Or if you are just playing the game for crafting it seems pretty silly to get worked up about things that have no real bearing to you either *Shrugs more*
Last edited by Ghishlain; 03-02-2017 at 05:58 AM.
First they do. That is why they spoke about looking into the stat deeper, and I want to be more outspoken on why it needs to get rid of completely. We do not have enough gear options for that many stats. Get rid of accuracy or give us more options. Accuracy is not built well for this game....your subject line talks about Proto Ultima gear which is only accessories. Why the heck did you just run off a tangent to talk about left side gear now? At least be consistent with your comments and your thoughts.
As for equipment, it's entirely possible tohave a full i270 gear set on MCH with only one piece of SkS gear. You could run the i260 scrip ring if ya like to dodge that bullet. *Shrugs* Not like that small bit of extra primary stat loss is going to dramatically drop a MCH's DPS.
As for healer gear with accuracy... did you ever consider S-E doesn't equate healer DPS into their calculations and thus healer's don't need accuracy natively? Not to say they shouldn't cap it to optimize their efficiency in raids but still.. there's a reason healer gets no accuracy gear and accuracy gear is absolutely unneccessary outside of things like EX Primals and Savage Raids.
Second off it is not off tangent, just more proof MCH shouldn't be sharing gear with BRD. We need more gear options. This job sharing is a nuisance to stat balancing and glamor sets. We need more options.
Last edited by Ama_Hamada; 03-02-2017 at 06:01 AM.
I almost feel like, based on your comments, that it would be better to argue that they should remove secondaries outright. There will be times where, due to itemization, certain gear pieces will be favoured over others depending on the slot, gear, and job. This will always be the case and will never change unless they remove secondaries outright. If they don't remove secondaries you'll basically make the same complaint a year down the road for another secondary choice because you'll never be able to perfectly balance the stats.First they do. That is why they spoke about looking into the stat deeper, and I want to be more outspoken on why it needs to get rid of completely. We do not have enough gear options for that many stats. Get rid of accuracy or give us more options. Accuracy is not built well for this game.
I'd rather have more impactful secondaries, such as say making Parry provide a counter attack chance when you parry an attack or being over Accuracy cap increases your Critical Hit Rate chance than remove secondaries out right.
And out of curiosity, just how many gear sets you propose S-E makes to facilitate all potential BiS builds for a character? Because there are a lot of permutations you can pull off for this and I personally feel it's not worth the effort for S-E to do that every six months.
I would also like to hear your proposal on how you would change the loot drop choices. If you have 200 pieces of gear potentially dropping from a single chest, that's just going to irritate a lot of players as they won't be able to acquire their gear readily unless we token system everything.
I will agree that it would be nice to glamour each job independently but I feel that's a completely different discussion compared to what you opened up with in the OP.
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