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  1. #11
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Deceptistar View Post
    if thats SE's logic then next their gonna say we can start fire by fiercely rubbing our hands together, logically possible but something wrong there.
    *Points to post above yours.*

    A wizard did it. Therefore, Newtonian physics and logic based on it don't necessarily apply.
    (0)

  2. #12
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    People forget something about wind elements in fantasy games like these.

    Wind is not gonna be a nice breeze that'll fan you.

    Wind is going to either cut you to complete shreds, or it'll suffocate you. For fire, the suffocation logic works completely fine. Water erodes earth.
    (2)

  3. #13
    Player
    Kowen's Avatar
    Join Date
    Mar 2011
    Posts
    227
    Character
    Kowen Blueblood
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    The wind→fire relationship doesn't bother me so much as the fact that the elements don't go in a wheel anymore. In XI you had the repeating circle of fire→ice→wind→earth→lightning→water→fire, and it seemed more balanced.

    Also there was the neat coincidence that connecting the astral(fire, wind, lightning) or umbral(ice, earth, water) elements made triangles because there was exactly one element in between each of them. XIV's two seperate wheels aren't balanced the same way.
    (0)

  4. #14
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    'cause ifrit.

    although you CAN blow out a candle right? hardy har har
    (0)

  5. #15
    Player
    Misteyes's Avatar
    Join Date
    Jul 2011
    Posts
    118
    Character
    Kerin Misteyes
    World
    Balmung
    Main Class
    Conjurer Lv 60
    If the wind is sharp and strong enough to actually do any damage at all to your average Coblyn I'd say it'd be pretty good for quenching flames.
    (3)

  6. #16
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Misteyes View Post
    If the wind is sharp and strong enough to actually do any damage at all to your average Coblyn I'd say it'd be pretty good for quenching flames.
    Tornados do plenty of damage to lots of things and are wind based. :P Wind inflicts damage by slicing/carving/force or by carrying objects and dealing damage. Although I honestly don't know what has happened when a tornado meets an equally sized inferno and that now has peaked my curiousity. However:

    Forest Fires can become so strong that the speed at which they burn actually sucks air forcibly into the center creating a fire wind. In extreme cases these fire winds can cross forming small tornados of fire.

    The idea about wind being used to remove the air from a fire was very interesting and I never thought of it that way. Unequal match ups (blowing out candles) will always occur (throwing a single bucket of water or dirt at a house fire isn't going to do much good either).

    EDIT:
    Quote Originally Posted by Neptune View Post
    'cause ifrit.

    although you CAN blow out a candle right? hardy har har
    If Garuda can "blow out" Ifrit's flame I will be thoroughly disappointed.
    (0)
    Last edited by Razor; 10-20-2011 at 01:39 PM.
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  7. #17
    Player
    Inaaca's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Razor View Post
    If Garuda can "blow out" Ifrit's flame I will be thoroughly disappointed.
    http://www.youtube.com/watch?v=5qTLp2EwAOQ
    (2)

  8. #18
    Player
    Misteyes's Avatar
    Join Date
    Jul 2011
    Posts
    118
    Character
    Kerin Misteyes
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Razor View Post
    Tornados do plenty of damage to lots of things and are wind based. :P Wind inflicts damage by slicing/carving/force or by carrying objects and dealing damage. Although I honestly don't know what has happened when a tornado meets an equally sized inferno and that now has peaked my curiousity. However:

    Forest Fires can become so strong that the speed at which they burn actually sucks air forcibly into the center creating a fire wind. In extreme cases these fire winds can cross forming small tornados of fire.
    There's a difference in magnitude there. Since the spells are equal in the amount of damage they do and not on how commonly the effect would appear in nature, I think it's totally fine that Wind beats Fire. Setting someone on fire does plenty of damage, even if it's just on the scale of a campfire - the "Fire II" spell might be just that. It doesn't have to be on the scale of a forest fire.

    On the other hand, a little gust of wind would do any damage, so "Aero II" must be, as you described it, tornado-level winds. Seems totally reasonable that would beat fire elementals. Not sure about the other fire enemies.

    I see more strangeness in wind being a damage type at all than it beating fire.
    (0)

  9. #19
    Player

    Join Date
    Mar 2011
    Posts
    48
    If we are getting all logical about fire getting bigger with wind...you are assuming this wind contains oxygen. Wind is just the flow of gases.
    (3)

  10. #20
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Inaaca View Post
    Ever seen a wildfire on a windy day? The wind only causes the fire to spread and grow twice as fast.

    So yeah, wind trumping fire does feel a bit flawed, especially considering that water is clearly the more effective choice in regards to common sense.
    Quote Originally Posted by Gramul View Post
    Think of the wind as suffocating the flame instead of fanning it.
    I agree with Grumel. Your using the power of wind. No one ever said your literally calling a stiff breeze on your enemies. Controling wind can mean a gale force attack, or to remove all air. Look at the DoT/debuff for wind, it is called Choke
    (0)

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