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  1. #11
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jennestia View Post
    He only believes it's a bad idea because it pertains to FFXI.



    Avatars, Automata and Wyverns leveled with your character as well as gained new abilities, so taking the system from XI on a base level is already what you're asking for. The reason it's "inferior" is because other MMOs are focused on Pets (especially Rappelz), FFXI and XIV aren't pet focused games.
    WOW does it with the hunter class, you have a talent tree for pets only and as far as i know WOW is not focused on pets with only 1 pet class.. 2 if you count warlocks.

    FFXI with beastmaster, summoner and dragoons are more pets focused so i don't get your logic.

    And as per your i think it's a bad idea cuz its FFXI, your are known around here for having a FFXI fetish so im just gonna ignore that.
    (0)

  2. #12
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jinko View Post
    There is nothing to suggest that taming would be like in 11, you tame beasts in WoW before you level them up.
    I just said the dude said it in an interview... word for word "it will be like in FFXI" what more do you need to suggest it?
    (0)

  3. #13
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by yukikaze_yanagi View Post
    A lot. we still need to get arcanist and musketeer wich are nearest and we aready jump on conclusion with jobs to be released 1 year lol
    Did you guys even read the interview? He said that arcanist and musketeer may not be the next jobs, it doesnt matter if the setup is already in the game, he said word for word that they will implement classes that the games NEEDS first and not the ones that have already ground work in game. Since there is no pet class, summoner or beastmaster are next.
    (2)

  4. #14
    Player
    Abauge_Goga's Avatar
    Join Date
    May 2011
    Location
    Ontario, Canada
    Posts
    189
    Character
    Abauge Decebalus
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    OP,
    I think it's a bit early to assume things regarding pets. We don't really have any facts or data to make any assumptions. At least wait until they post something more concrete before jumping and criticizing SE, no offense.
    (1)

  5. #15
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Personally I like the information I read on pet classes.

    We're not playing pokemon here. Chocobos will get to level up if that's your thing.

  6. #16
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I found the beastmaster style in ffxi very engaging and pretty unique in terms of pet combat in an mmo. To claim that other MMOs have done pet systems better is purely subjective.

    And there's no guarantee that any of the pet mechanics they develop in this game will work the same as they did in FFXI. controlling your wyvern or your automaton were basically scripts of AI, mostly If > then style scripts. It's very possible that even though the taming aspect is similar to FFXI's where you grab random mobs based on the area you are in the way you interact and control your pet could be vastly different.

    Though if we are working on suppositions based purely on precedent in other games, I'd take FFXI's beastmaster over Wow's hunter or lotro's loremaster any day.
    (2)

  7. #17
    Player
    Enyyx's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Enyyx Catte
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    As a bst for life, I can say that a pet that I level sounds more like "just a weapon" than tamed local mobs. Since it's basically a part of me, that levels with me, it'll be balanced and homogenized along with all the other standard job things. BST in xi was fun (for me) because you were risking your hide trying to tame something that could tear your head off, to solo things you had no hope to kill otherwise with the help of something that could turn on you and tear your head off anyway.

    Or to put it another way, my own pet sounds like me sitting around spamming 1 compared to the alternative. :P
    (2)

  8. #18
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Onidemon View Post
    WOW does it with the hunter class, you have a talent tree for pets only and as far as i know WOW is not focused on pets with only 1 pet class.. 2 if you count warlocks.

    FFXI with beastmaster, summoner and dragoons are more pets focused so i don't get your logic.

    And as per your i think it's a bad idea cuz its FFXI, your are known around here for having a FFXI fetish so im just gonna ignore that.
    Yeah, you clearly don't understand what pet focused game mean. A pet focused game means pets are an integral part of how the game plays, just because there's 1 or 80 jobs with pets doesn't mean anything if the pets themselves are insignificant, e.g they only help you store items or retrieve items. Some MMOs the pets are the bread and butter of gameplay, as in they eventually become your mounts or become stronger than you (allowing full solo play for example.)

    Dragoon, Puppetmaster and Summoner, while good classes, aren't integral to XI's gameplay. Also, a lot of topics you made it very clear you didn't want XIV to resemble XI in any way for various reasons..why else would you consider something you're asking for that XI has done a bad idea?
    (0)
    Last edited by Jennestia; 10-20-2011 at 04:45 AM.

  9. #19
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Onidemon View Post
    Why always change pet to match the ones you fight? Even if you do level and customize your pet, some abilities and skills could be carried over to new pets.
    You had to understand what mobs worked well against other mobs in the game. It gave the bestiary lots of attention compared to always fighting crabs. I would use bats against slimes or pugs against skeletons and so forth. It just added more of a dynamic aspect to the game.

    Naming and growing your pet can be fun, so that is what I think they are aiming for with chocobos and the ability for them to fight with you.
    (2)

  10. #20
    Player
    Lum's Avatar
    Join Date
    Aug 2011
    Posts
    187
    Character
    Moe Jax
    World
    Leviathan
    Main Class
    Armorer Lv 50
    I will be biased on this. As a BST lover i hope they implement a very similar system BST had. It was the most unique pet class in any MMO and it was simple and very fun. Not really excited about the summoner, having summons are a FF thing and will always be here but as a class/job Beastmaster would be awesome and i hope if it does come it will be "soon".
    (1)

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