Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 22
  1. #1
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70

    SE plz revise your ideas about beastmaster and pets!

    In a recent Yoshi-P interview he mentioned that pets will be like in FFXI, where you just tame it and use it, period.

    I think this is a bad idea, even more considering that other mmos have long expanded on that system and have done it way better. Plz let the pets level up with your character, let them learn abilities and have ways to change/increase their stats or cross learn abilities from other pets etc..

    It would be sad that they are just plain weapons where you cannot customize them at all. It will end up with one pet being the prime choice of all beastmasters and they will all use the same. Let us have diversity, choice and customization.

    We can't simply go with a system that is inferior to the competition. We should be ahead of the curve and inovate on said systems!
    (2)

  2. #2
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Really, I thought that system was superior to other games I played. I liked finding areas with mobs that were weak against other mobs then using them to fight each other.

    I didn't care for always having to level my pet, then if I changed to a new one I would have to level it again. Using the surrounding landscape and mob placement was more interesting to me.
    (10)

  3. #3
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    He only believes it's a bad idea because it pertains to FFXI.

    Plz let the pets level up with your character
    Avatars, Automata and Wyverns leveled with your character as well as gained new abilities, so taking the system from XI on a base level is already what you're asking for. The reason it's "inferior" is because other MMOs are focused on Pets (especially Rappelz), FFXI and XIV aren't pet focused games.
    (4)

  4. #4
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Honestly I prefered Bst in XI over hunter in WoW and the Rift counterparts.

    It allowed you to take advantage of the local mobs and such.

    I still say Xi's bst is far superior to almost all its competitors pet tamer classes. Especially after SE let us choose which abilities we made the pets use.
    (6)

  5. #5
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Onidemon View Post
    In a recent Yoshi-P interview he mentioned that pets will be like in FFXI, where you just tame it and use it, period.

    I think this is a bad idea, even more considering that other mmos have long expanded on that system and have done it way better. Plz let the pets level up with your character, let them learn abilities and have ways to change/increase their stats or cross learn abilities from other pets etc..

    It would be sad that they are just plain weapons where you cannot customize them at all. It will end up with one pet being the prime choice of all beastmasters and they will all use the same. Let us have diversity, choice and customization.

    We can't simply go with a system that is inferior to the competition. We should be ahead of the curve and inovate on said systems!
    There is nothing to suggest that taming would be like in 11, you tame beasts in WoW before you level them up.
    (0)

  6. #6
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Also, isn't it a bit early to jump to conclusions about how the system will work?
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Yoshi stated in an interview that there would be 3 levels of growth (or absence of) with pets:


    1) tamed pets, no growth
    2) summons and possibly wyverns: level up as you do
    3) chocobos: have their own levels to grind and grow


    At some point I'm not sure leveling every single pet would a good idea, the proposed system seems fairly balanced to me. And he also mentioned that summoner could be the job over the beastmaster class
    (2)

  8. #8
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Alerith View Post
    Also, isn't it a bit early to jump to conclusions about how the system will work?
    A lot. we still need to get arcanist and musketeer wich are nearest and we aready jump on conclusion with jobs to be released 1 year lol
    (0)

  9. #9
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by jones6 View Post
    Really, I thought that system was superior to other games I played. I liked finding areas with mobs that were weak against other mobs then using them to fight each other.

    I didn't care for always having to level my pet, then if I changed to a new one I would have to level it again. Using the surrounding landscape and mob placement was more interesting to me.
    Why always change pet to match the ones you fight? Even if you do level and customize your pet, some abilities and skills could be carried over to new pets.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by yukikaze_yanagi View Post
    A lot. we still need to get arcanist and musketeer wich are nearest and we aready jump on conclusion with jobs to be released 1 year lol
    Sorry if I'm too lazy to post the link, but I read this morning that actually they want to focus on what the game needs most (more casters, and a pet class, no more attacker for now) instead of what has been in the previous plans.

    So I think it's reasonable to expect a pet/summon type of class/job next, along with a caster type
    (0)

Page 1 of 3 1 2 3 LastLast