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  1. #161
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    5-6 looks like more of the same but maybe the "samey" content will be given something fresh? I don't know.
    I don't really play MMO's so don't know what a good expansion is, I'll judge it properly when it comes out.

    Don't really care for swimming just hoping if we can't do combat underwater there's plenty to explore and discover at least, I hate how this game just feels like a giant lobby. At one point I'll see all there is to see but let it take a while for that to happen, please? Maybe some randomized treasure chests that are hidden in nooks and crannies to make the player want to go out of their comfort zone.
    (1)
    Final Fantasy XIV forums in a nutshell
    Quote Originally Posted by Saccharin View Post
    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  2. #162
    Player
    Mysticdraggon's Avatar
    Join Date
    Feb 2017
    Posts
    258
    Character
    Drake Orkaan
    World
    Lamia
    Main Class
    Ninja Lv 61
    an 8 from me as well.

    none the less, who doesn't want more content?
    (0)

  3. #163
    Player
    Pheryx's Avatar
    Join Date
    Aug 2015
    Posts
    172
    Character
    Pheryx Ramal
    World
    Excalibur
    Main Class
    Ninja Lv 80
    I would say about...4? Disappointed that we only got two new jobs both dps and the fact that there is no new race or character customization. Mainly i feel like we are getting less than heavensward is what i want to say.
    (3)

  4. #164
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Please consider these few things:


    - There's 4 months to go. You're not going to be told/shown everything.
    - Despite all that was announced for Heavensward, there was plenty that was not before the release.
    - Regarding the battle system changes, the changes seem very specific to each job, so other than general information about what's being done, or the overall goal, it would be difficult to speak on the matter. And if they did, they couldn't cover EVERYTHING in one keynote, so again, someone might be upset.
    - For those trying to write off Samurai as NIN/MNK 2.0, there's nothing in the video that makes it look remotely like either one. It's too early to try to slap a label on a job that's just been announced.
    - Regarding the new jobs, Red Mage was previously announced as a DPS. . . Had they announced a healer, tanks would be upset. Had they announced a tank, healers would be upset. Announcing two DPS shouldn't be such a big issue, given that there are generally more DPS to a party anyways. Similarly, if in 5.0 we ONLY get a tank and healer, DPS mains should not get upset.
    - Just as there may have been disappointment in not getting SAM/RDM in 3.0, or Dancer/Blue Mage/[insert desired job here] in 4.0, that doesn't entirely rule them out for 5.0 or beyond.
    - From a Lore/story perspective, it makes perfect sense why we're not getting a new race now. Au Ra kind of just popped up out of nowhere besides the Doman refugees. We're heading to their homelands.

    All in all I'm not saying people should have no reason to be disappointed if they are. But I am saying there's valid reason for things happening as they are, and there's no reason to suddenly be all doom and gloom about it. Stormblood is coming, and we're making a grand journey to the East. Get hyped.
    (8)

  5. #165
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jetstream_Fox View Post
    There is a reason why many BRDS in raids stance dance, you literally gain more dps by having WM on and off throughout the whole fight.
    Well, Wide Volley was always useless unless enemies were not clustered to benefit using Quick Nock. Also, I believe the stance dancing is called class development, as I said, the literal only changes were removal of autoattacks (I didn't say this before but I'm saying it now), cast bars and the other two skills being clunky due to cast times. There was also the balance issue of ranged physical doing equal DPS to BLM and Melee while not having to sit still. Having a cast bar, makes you think, that's what it does. If you're complaining about it making you think and plan your movements and actions, then you just want the game simplified...

    Quote Originally Posted by xbahax92 View Post
    Did you just compare apples and oranges? Just because something does work somewhere else, doesnt mean it only has to work on FFXIV as well. And also, I never said that they should completely overwork the formula of FFXIV. Im just saying, they can add or improve things. You are eating a big mac once in awhile, while its formula may stay for years. But a MMO.. You are playing it for years even and that's the difference.
    And there are people who don't play XIV everyday? So how is it apples and oranges?


    Quote Originally Posted by xbahax92 View Post
    Yes there is. We are talking about same things for the next 2 years, I wanted to mention again. 2 years of doing tomestone farming and Primals for mounts, weapons and gear. For me, I dont want to do the same thing I did for last 4 years.
    There's a simple answer to that, if you do not like it, then do not involve yourself with something you do not like. At least post an alternative idea instead of "I don't want tomestone farming, also what's feedback? Certainly just a bunch of complaints! "


    Quote Originally Posted by xbahax92 View Post
    You already saying it, they will remain empty. And why? Because they are not properly bound into the story. A MMO world should touch and bind someone's experience and joy for traveling. Why even wasting resources on them and not giving us a cutscenes into a immediate boss battle?!
    Have you played HW even? You mean the point where we fought Charibert, Regula van Hydrus, etc. are not existent? Also, this is a game that runs off instances, if you want seamless, find an MMO that does that or suggest it, don't complain and whine on the forums without being constructive.


    Quote Originally Posted by xbahax92 View Post
    Okay. So like 4 people in a server? Nope, Im not gonna make massive crap on them. Im gonna point it out, that nobody really needs to go to those places, which results in complete waste which is actually very sad. AND I never said Azys La or Ishgard are nonsene or unnecessary for the MSQ and should be crapped. Stop putting wrong words in my mouth.
    You said they're empty. I extrapolated from your post that if a map is empty, it shouldn't even exist, I mean, you're pointing out that it's a complete waste already, are these not the words you posted?



    Quote Originally Posted by xbahax92 View Post
    A better character creation could help actually that many NPC's look way more unique to the game than just copies from the character creator?? Building a proper bond to story npc's should be a must in every JRPG. Did you ever check how the Scions looked in ARR? Yda is just a female blond Hyur in low level gear?! And you want to tell me our cutscenes are okay right now? Did you ever watch cutscenes in 1.X?! They're impressive.
    So you want to go back to 1.x now? I mean, we had 2 years of MSQ with characters, and then the same in HW, so if you did not get attached but someone else did:
    (Ysayle, Haurchefant, Papalymo anyone?)


    Quote Originally Posted by xbahax92 View Post
    Again, stop putting words which I never said. I never said the OP said this or said that. I said, the name of the thread is called "Disappointment of Stormblood News". Whatever that OP said, is his/her opinion. Just because I tried to state mine however ends up as a complain. I wonder why? The answer is simple. There are people like you who are just ignorant.
    I'm ignorant for pointing out your lack of substance, and backing up of things that are apparently fact ingame? You sure like perceiving things as a pessimist... I'm being real, you're complaining about things like maps being empty when this is the same with things like BnS and GW2? I never went back to places like Queensdale or Diessa Plateau after hitting Lv80. Some people might due to the fact that they need something there, oh that sounds like Azys Lla in this situation.

    That is their opinion, you also have your opinion, but there is nothing stopping me from using logic and reasoning to find out how complaints = constructive feedback "Oh, this place is empty, make it lively!" "Ok, how?" "I don't know, just do it!" What kind of reasoning is that? Lmao. If I am ignorant, I would not be trying to reason with someone who is literally complaining for the sake of complaining, you are literally giving 0 examples to back up your claim besides possibly your point on gear progression, but that is one single thing as far as an expansion is concerned.
    (1)



    Baby, tell me, what's your motive?

  6. #166
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by ErryK View Post
    Well, Wide Volley was always useless unless enemies were not clustered to benefit using Quick Nock. Also, I believe the stance dancing is called class development, as I said, the literal only changes were removal of autoattacks (I didn't say this before but I'm saying it now), cast bars and the other two skills being clunky due to cast times. There was also the balance issue of ranged physical doing equal DPS to BLM and Melee while not having to sit still. Having a cast bar, makes you think, that's what it does. If you're complaining about it making you think and plan your movements and actions, then you just want the game simplified...

    I literally pointed out that Volley had a usage in 2.0 which means you didn't even bother to read it, so everything after your initial sentence is completely null in my eyes as you have no idea what you're talking about.
    (4)

  7. #167
    Player
    Raige's Avatar
    Join Date
    Oct 2012
    Location
    Limsa-Lominsa
    Posts
    88
    Character
    Raige Osata
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    With this expansion, I am having a hard time pegging my emotions down as to why I am not hyped. I set the bar in accordance to what they showcased for 3.0. Ever since the NA Fanfest, the entire experience, though good, was not the Fanfest of '14 according to my peers and I and ever since then, my excitment has dwindled. I feel like I am being told to be hyped but with little evidence as to why I should be? Again, Idk what is causing my disappointment. It could be that we are only getting 2 jobs. I understand not releasing a new Tank/Healer class until they fix the balancing issues they have now. I love anything related to Garlean conflicts and I have a deep interest in the story, more so than Ishgard, but even still, I am in a state of saltiness and feeling bummed. Why? I have no 'effin clue! That is what bothers me the most. lol
    (3)

  8. #168
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by thegreatonemal View Post
    Why do you even play this game then you clearly like nothing about it. And MMO don't change radically unless they fail and have the small chance of being revamped why stick around at all. Stormblood will not shake this game at its core its only just now trying to hit a stride.
    Because ARR was good? You know? The game that actually made FFXIV famous for what it is? The game that I actually started from and played until now? The game that was apparently remodeled, reworked and remade JUST so it would actually work without crashing? The game that actually didn't suck so hard to shut down because of being a massive failure? Yeah I think you heard about it.

    ARR was flawed but incredibly good for a relaunch: I didn't like the story (oh what a shame!) but I liked the gameplay and that's what made me keep playing (Which is what a VIDEOGAME is about) and I liked the overall technical design and, most importantly, I liked the game enough to sub until the expansion came: as long as I paid for it, it mattered little to nothing whether I liked certain features and disliked others. But case in point, ARR was miles and miles superior to HW, mostly because it was all new and fresh and it RADICALLY changed everything from 1.0 just to make it work and considering we had around 1m subs at the end of ARR (presumably so), I believe I wasn't the only one to agree.

    Did I expect HW to change? The answer is No, but I expected it at least to improve on the base game or, pardon this unknown word, to "expand" on the previous formula just like every expansion would do, but what we got was basically the same exact game with a new coat of paint: same patches with same content (literally so: 2.1 and 3.1 had 24 raid, 2.2. and 3.2 had new raid with new loot, etc), same weekly lock that nobody likes but will remains because gating is fun (no it's not), same literally everything (mounts from primals, few dailies just to pad for the sake of padding, little to no actual long lasting content like Diadem, POTD and Gold Saucer), with only their names being different.

    So yes I'm so so sorry if I'm not exactly excited and I "don't enjoy the game" right now but considering that I came from 2.0, I loved 2.0 despite its limitations (it was a RELAUNCH, I can forgive them for that, but I can't do the same for an EXPANSION)), I expected way more from HW or at least improvements from the previous mistakes. And it did not deliver...or else we wouldn't see so many people leaving and resulting in having Cross-World party finder because of several servers being empty (which wasn't as big of an issue during ARR)

    So with that said, I'm skipping SB. Why? Because it won't "expand" on the previous formula and instead being yet another ARR with nothing to differentiate it from the previous expansion and I can only HOPE that I'm wrong - and believe me, I want to be wrong on this, but considering the situation and how little they are showing for this expansion (seriously, why not highlight the revamp?!), I doubt this will happen.

    Afterall, they won't change the formula unless it's failing right?
    (8)
    Last edited by Voltyblast; 02-22-2017 at 10:25 AM.

  9. #169
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    - There's 4 months to go. You're not going to be told/shown everything.
    We should be, however, be shown more than what was presented so far.
    - Regarding the battle system changes, the changes seem very specific to each job, so other than general information about what's being done, or the overall goal, it would be difficult to speak on the matter. And if they did, they couldn't cover EVERYTHING in one keynote, so again, someone might be upset.
    Considering how big and important changes to the battle system are, that's something they should be upfront and as informative as possible. If they wanted, they could hold a panel covering general class changes, then release more info in interviews or other events. Even just a general "we've found X to be a problem with Y Job, so we're thinking of doing these changes to help things along, and we're still taking feedback on Y Job" would be a good starting point.
    - For those trying to write off Samurai as NIN/MNK 2.0, there's nothing in the video that makes it look remotely like either one. It's too early to try to slap a label on a job that's just been announced.
    The keynotes mention three elements of Sen (like Jutsu have 3 mudra). That's a pretty big deal because you'd have to be brand new to the game to not make that connection.
    - Regarding the new jobs, Red Mage was previously announced as a DPS. . . Had they announced a healer, tanks would be upset. Had they announced a tank, healers would be upset. Announcing two DPS shouldn't be such a big issue, given that there are generally more DPS to a party anyways. Similarly, if in 5.0 we ONLY get a tank and healer, DPS mains should not get upset.
    I think what's bothering people is the reasoning SE has given. If they had copped out like they did in Heavensward ("we changed SAM into DRK because we felt it fit better"), I could probably cut them some slack. Instead they make a hokey claim about DRK and AST not attracting new tank and healer players (which I have a really hard time believing) and use that as a reason to not add new tanks or healers.

    Really, I almost feel like inviting every player that switched from DPS to tank or healer due to AST and DRK to say "according to SE, I don't exist".
    (6)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #170
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Yoshi P did say later that this is something they're still working on extensively, and will probably be working on up to release, so they'll release more info when the time is right. We know WAR and SCH were some of the first under the microscope there, and PLD was specifically mentioned there at the keynote. Suggestions (not confirmed changes) were previously mentioned for MNK and BLM, but it may honestly just be too early to say exactly what is changing. I'm pretty curious myself just what may change for the better with MCH, but I can wait. There's still lots to do before Stormblood arrives.
    (2)

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