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Thread: Tanking 4.0

  1. #31
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dreggit View Post
    Aren't they getting rid of cross class abilities. So what happens to WARS and DRK when flash/provoke can't be cross classed to those classes?
    They aren't getting rid of cross-class, they are changing the way it works.

    Instead of selecting 2 specific jobs that you get abilities from, they are going to have set lists of abilities available to all jobs of a certain role. So staple skills such as Provoke will be part of that list for tanks.
    (2)

  2. #32
    Player
    Belhi's Avatar
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    Feb 2015
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    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Vexander View Post
    A new Tank and Healer wouldn't be likely to make DPS players switch from DPS'ing to Tanking and Healing instead. People will main one job, usually of a role they like. None of the people who tank that I know of have said, "I'm dropping WAR/PLD/DRK for SAM," yet. They all intend to keep Tanking, because they enjoy tanking.
    I know 2 tanks that are going SAM and one healer going RMN. I know another healer that wanted to switch to DPS in the expac but feels he will likely end up forced to go back to healing for the raiding regardless. That actually annoys him more than there being no new healer or tanks. It's the fact that since he is known as a healer he will end up feeling pressured by others to heal rather than make the switch.

    Me, I tend to dislike doing questing as a healer or tank so I will probably take it slow and lvl two Jobs at once. I generally don't rush to end game.
    (0)

  3. #33
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    The amount of tanks who will be selling runs and not even touching the duty finder will be hilarious! You think its bad now? Wait until tanks stop doing them all together just to make easy money from the poor saps who will be leveling the new jobs. If a new tank job doesn't get added before stormblood then expect what I said to absolutely happen.
    (1)

  4. #34
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
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    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kaedan View Post
    They aren't getting rid of cross-class, they are changing the way it works.

    Instead of selecting 2 specific jobs that you get abilities from, they are going to have set lists of abilities available to all jobs of a certain role. So staple skills such as Provoke will be part of that list for tanks.
    They aren't getting rid of CC skills but are getting rid of the CC system? Sounds legit.
    (0)

  5. #35
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
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    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MagiusNecros View Post
    They aren't getting rid of CC skills but are getting rid of the CC system? Sounds legit.
    They aren't getting rid of the cross-class system, they are modifying it into the job role system is what is being said
    (1)

  6. #36
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Lambdafish View Post
    They aren't getting rid of the cross-class system, they are modifying it into the job role system is what is being said
    Reserving judgment for actual implementation. Outlook doesn't sound promising.
    (0)

  7. #37
    Player
    Claymore65's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    163
    Character
    Cress Valorblade
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    I'm guessing a good number of Tanks will leave for Samurai, but I'm unsure just how many. I'm guessing it will be really bad for a while, though some might shift back after the inevitably bad queue times. I'm personally sticking with my Dark Knight, although I'm disappointed I won't get a new tank to try out. Hopefully the next expansion provides some new jobs for Tanks/Healers.

    I'm very skeptical right now of the supposed class Revamps that are incoming. Throughout Heavensward, they proved incapable of making anything more than half-measures to balance the tanks. Paladins are still overly focused on Physical damage, even as they design raids to deal mostly magical damage. Abilities like Cover or Divine Veil should be useful, but are hampered by either narrow focus (physical damage only) or overly complicated implementation (requiring a healer to activate the shield). Dark Knight still has a number of abilities with anti-synergy (Dark Arts Dark Dance / Dark Passenger and Blood Price). The changes they have made thus far have only been minor half measures. Considering they're also rebalancing all the DPS classes, and adding new Jobs, I'm not confidant they'll give Tanks (as well as Healers) the amount of attention they deserve. I anticipate simpler, very small changes. Some potency increases/decreases, removal of some extraneous abilities, and that sort of thing. Which is why I'm especially disappointed with the lack of a new job.

    I want to be proven wrong here, and I sincerely hope the changes and updates to Tanks (a well as Healers) are phenomenal. I hope the changes are utterly fantastic, and that we'll have a selection of balanced, fun to play Tanks for the entirety of Stormblood. However, considering we have no information on these changes, nor the depth of them, I'm going to remain very cautious. The little information we have has been focused on DPS (mentioning simplifying rotations and making buffs easier to track), so I have no idea what's coming. Once I get a better idea of what's coming, perhaps I'll be more excited for the upcoming changes. Until then though, I'd rather expect only minor changes.

    The supposed Cross Class changes are very promising, however. Creating a baseline set of abilities for Tanks allows them to design encounters assuming Tanks have specific abilities (such as Provoke) without cutting into the unique, class-focused ones. It might allow Jobs to be a bit more unique, since certain functionality will be baked into the role. That said, I'll need to learn more about the extent of these changes before making a proper judgement.

    I apologize for sounding especially salty and pessimistic here. I want to enjoy Stormblood to the fullest, and I want it to be the best expansion it can be. I'm just concerned the changes won't be anywhere nearly as significant as some are hoping for.
    (3)
    Last edited by Claymore65; 02-20-2017 at 01:29 PM.

  8. #38
    Player
    seraseth's Avatar
    Join Date
    Aug 2013
    Posts
    442
    Character
    Velikayl Minx
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Reserving judgment for actual implementation. Outlook doesn't sound promising.
    Actually it sounds great, but waiting on the implementation to see which skills they chose to give to which jobs. There's still the chance they don't give you access to a skill you currently have.

    Not having to level thm to get swiftcast for healers, or not having to level lancer for blood for blood for melee's would be nice.
    (0)

  9. #39
    Player
    Korbash's Avatar
    Join Date
    Aug 2013
    Location
    The Cold Lands of Canada - U'l Dah (could'nt play SMN at lauch, so picked BLM))
    Posts
    396
    Character
    Korbash Soucolline
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    When HVS launched, I unlocked the new jobs but I did not play them, because I figured they would be broken and require a few patches of fixes, and I was right, they were broken and it took patches of fixes to balance them. As for me I played my BLM and waited before I leveled up MCH, which was the one that interested me. I will do the same for Stormblood, I will unlock them but play my SMN instead while I wait for the devs to fix the new jobs.
    (1)
    Last edited by Korbash; 02-20-2017 at 02:40 PM.

  10. #40
    Player
    Altena's Avatar
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    Apr 2012
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    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Reinha View Post
    Because while the tanks have 3 tank jobs to level up, the dps players will have 9. And like you said the tank main players are also interested in the new dps jobs.
    I play Tank, but I also play DPS classes.

    I however tend not to focus on Ranged or Caster DPS.. Many people are exactly the same as this, in fact a lot of players level a DPS and a Tank (or Healer).. Divide the number of DPS with the number of "styles" of DPS you have and you have a more accurate number...

    Just because someone mains a DPS job, doesn't mean they like ALL DPS roles (Melee/Caster/Ranged)
    (2)
    Last edited by Altena; 02-20-2017 at 02:57 PM.

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