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  1. #21
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    482
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Quote Originally Posted by Clethoria View Post
    How about people may want to, you know, see the things the devs programmed to be seen by players in the game!
    Soar will still be present in the last phase for the vast majority of groups. Not skipping the first Soar is still an indication of weak performance and/or low gear.

    With this line of thinking, you might as well stop DPS entirely until you see the full rotation of every single phase.

    The problem for competent people is not that Soar is a "hard" mechanic to execute. Seeing the mechanic slows any farm attempts by default, is an indication of slow runs in general (due to weak performance/DPS) and makes any attempt at competent parses null (for people who do that) when you're basically wasting seconds doing nothing.

    Not skipping Soar is entirely fine if the party doesn't dictate it. But if the PF requirements do dictate it, then you'd best be able to perform at least an adequate opener.
    (1)
    Last edited by ShaneDawn; 02-19-2017 at 02:19 PM.

  2. #22
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Tethers kill people more than soar. I can't tell you how many farm parties have stupid wipes due to tethers.
    (0)

  3. #23
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kxteel View Post

    That soar diagram is not good. Because it's not properly aligned with the directions. With it, you could think you could stand south and always be safe. You cannot.

    This is a much better one. This is how it will look when Zurvan is being tanked in the center facing north. In other words: how all parties do it.



    NW is normally seen as the hardest spot but it's actually real easy once you know the trick to it. People always put A B C markers. A/C east or west and B south. For NW, you just have to stand directly across the marker for the west side whenever the ribbon pattern comes up. That will put you precisely where "6" is on the diagram and you'll be hugging the line whenever it pops up.
    (6)
    Last edited by LunarEmerald; 02-19-2017 at 03:33 PM.

  4. #24
    Player
    Aerilon's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Aerilon Asiel
    World
    Leviathan
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Clethoria View Post
    How about people may want to, you know, see the things the devs programmed to be seen by players in the game!
    How about you still see the mechanic even if you skip the first one. LOL
    (0)

  5. #25
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jim_Berry View Post
    I, personally, just refuse to believe that players who have Zurvan on farm has never seen Soar.
    This is not true. They must have seen it while training because they didn't know how to manage their CDs & do their positions for the fight yet.

    I've been to farm parties where they never skip the first Soar, yet we still farmed him.
    People who complain about Soar are ones who did not train to do the mechanic or refuse to learn it.

    If you are going to jump into a farm party you should know how to handle every single mechanic.
    (4)
    "BAAAAAARD!" - 2018

  6. #26
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    People just refuse to learn the mechanics, is all.
    Soar is SO easy to learn and saying "but we SHOULD be able to skip it!" is absolutely NO excuse to not know how to do it, because a single mistake of a single person will lead to a wipe,
    and that alone takes longer than soar would even if you did it every. single. time. It's ridiculous. You'd expect people to know how the mechanics of a fight work if they declare they can farm it.

    The utter refusal to learn something extremely easy to make the run failproof just baffles me.
    (1)

  7. #27
    Player
    SilkaN's Avatar
    Join Date
    Jul 2016
    Location
    Ul'dah
    Posts
    630
    Character
    Reginaux Vannaire
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Atoli View Post
    The utter refusal to learn something extremely easy to make the run failproof just baffles me.
    "D-don't tell me how to play!"
    "H-how about you pay for my sub, then you can tell me how to play!"
    (0)

  8. #28
    Player
    Accelerating's Avatar
    Join Date
    Nov 2016
    Posts
    91
    Character
    Li'a Mimerya
    World
    Odin
    Main Class
    White Mage Lv 60
    People just refuse to learn their rotation, that is all.
    The opener is SO easy to learn and saying "but we SHOULD be able to do soar!" is absolutely NO excuse to not know how to do it, because a having low dps means having to do the second soar /the tank buster. It's ridiculous. You'd expect people to know how to play their job if they declare they can farm it. The utter refusal to learn something extremely easy to make the run failproof just baffles me.
    (0)

  9. #29
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    It's unfortunate that they designed this fight with a skip threshold that's easily reached. I mean maybe they didn't factor in 5 dps 1 tank (I know competent groups can still skip with 2 tanks, but I'm generalising :P) but the fact that this threshold exists has made the fight so centralized about it.
    I've seen farm groups that can kill it consistently - and still disband because some elitists who were out of position for the "2nd" soar, saved by the tank LB every time, were more concerned about the fact the 1st wasn't skipped than the fact that we just got 3 tokens back to back with no fuss. And speaking of the second Soar, that still exists unless you solo heal successfully, pretty much. Yet it can be somewhat trivialised by tank lb...somewhat.
    It really should've been analysed better before they released it. Give more incentive to have a second tank. Make the follow up to Demon Claw break through immunities. Make the adds need to be kept separate to justify a second tank by making them share buffs with nearby enemies or something. Force Soar + Demon Claw to happen at certain % rather than move on without them.

    But alas, we have what we have. I don't know if maybe some people get confused with the positional callouts since they aren't directly on those compass points - and as seen above there are several diagrams for this that aren't oriented well. Then again, you often see people call NW and go the complete opposite direction so...who knows. The fixation on Soar and dps is kind of bizarre since meteor tethers should be the biggest worry since a lot of PFs won't really communicate fixed positions or follow a rule like "go clockwise if your pair isn't behind you" or something...everyone just vaguely goes to whatever's closest to them at the time...which is sometimes okay if people spread around the boss beforehand....hrm. I dunno, they really should've designed the fight better, not that it fully justifies the community's response to it.
    (2)

  10. #30
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Accelerating View Post
    People just refuse to learn their rotation, that is all.
    The opener is SO easy to learn and saying "but we SHOULD be able to do soar!" is absolutely NO excuse to not know how to do it, because a having low dps means having to do the second soar /the tank buster. It's ridiculous. You'd expect people to know how to play their job if they declare they can farm it. The utter refusal to learn something extremely easy to make the run failproof just baffles me.
    Bad trolling there.
    Standing in one pre-assigned place for 5 seconds is not the same level of difficulty as doing a correct lvl 60 rotation.
    Also, even if all the dps do perfect dmg, if the tank doesn't keep aggro well or whatever, you end up with dead people who deal no dmg and will end up having to do soar anyways.
    Relying on dps only is NEVER a failsafe strategy, it's the "let's rush and hope nothing goes wrong because we are f*cked otherwise" strategy.
    If everyone knows how to do mechanics AND the dps is great, everything is fine.
    If everyone only knows how to deal dmg, if anything goes wrong, it's a wipe.
    If everyone only knows how to deal with mechanics, even if the dps is not enough, it's still not a wipe because slowly killing it is still killing it.
    (6)

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