Protect barely does anything at that level.. OP was right in their priority system but as others have said..
Protect > swap in Cleric
Protect barely does anything at that level.. OP was right in their priority system but as others have said..
Protect > swap in Cleric
Even if one were to swap Cleric Stance in after casting Protect, the maths are still relevant if one forgets to switch Protect back to slot 1 before queuing for the next time. In such a case, swapping abilities will trigger a 30s GCD, which isn't worth the swap. Just activate Cleric Stance and go about the dungeon.
Recall also that I saidthen apply this to the duty finder. The less geared the tank is, the closer this will be to 0.
Additionally, the number scales proportionally to the percentage that the healer chooses to use as "low HP" when determining the appropriate time to heal. If a healer intends to keep the tank above 50%, the tank doesn't get the full benefit of "maybe two extra hits" before the healer has to heal. At best, he gets "maybe one extra hit".
A healer who lets the tank drop to 10% or 20% before healing will "maybe" get more of the "maybe two extra hits", but that leads to a separate discussion of "How low should a healer let the tank's HP drop before healing," outside the scope of these maths.
If we maintain the expectation that the tank has higher defense and higher HP than the rest of the party (and we really should maintain this expectation), then we come back to the part where lower defense and HP / greater mob damage per attack result in closer to 0 benefit.
Besides that, if people are pulling things off the tank, (1) those people won't see any significant survival increase from having protect and (2) the real issue is not a lack of Protect but clearly that the tank is not AoEing enough.
Error 3102 Club, Order of the 52nd Hour
all i can say is 1 cast last 30 minutes(long as theres no deaths or wipes, which mostly and especially on a healer, is on you) I know it hardly does anything and you can math this all day, but 30s to cast a 30 minute buff, is hardly anything to complain about. Tank stops and goes "protect?" then healer types an essay for 10 minutes in party chat why they shouldnt have to because it doesnt do anything anyway. Healer gets kicked. Time wasted trying to reason with them. Just swap it. it takes less cd time than to type why you dont need to.
1. The answer is 1. Anything higher is overhealing. If it's a dark knight, 0.
THE BUFF DOESN'T DO ANYTHING IN THESE DUNGEONSall i can say is 1 cast last 30 minutes(long as theres no deaths or wipes, which mostly and especially on a healer, is on you) I know it hardly does anything and you can math this all day, but 30s to cast a 30 minute buff, is hardly anything to complain about. Tank stops and goes "protect?" then healer types an essay for 10 minutes in party chat why they shouldnt have to because it doesnt do anything anyway. Healer gets kicked. Time wasted trying to reason with them. Just swap it. it takes less cd time than to type why you dont need to.
So stop stamping your feet, stop justifying shitty and illogical practices like the OP's votekick, and accept this truth. The more people do, the more we can dispel the misconception that started all this.
Most newbies don't know AST/SCH need crossclass Pro, switching is faster then explaining and refusing.
I would just save my breath and switch to Pro first if party members are more comfortable with the icon! ^^;
I'd rather someone confront stupidity and/or misinformation, even if they get kicked for trying. But that may just be me.all i can say is 1 cast last 30 minutes(long as theres no deaths or wipes, which mostly and especially on a healer, is on you) I know it hardly does anything and you can math this all day, but 30s to cast a 30 minute buff, is hardly anything to complain about. Tank stops and goes "protect?" then healer types an essay for 10 minutes in party chat why they shouldnt have to because it doesnt do anything anyway. Healer gets kicked. Time wasted trying to reason with them. Just swap it. it takes less cd time than to type why you dont need to.
Or, or, you let me, the healer, decide whether maybe one or two extra heals is worth the trade off. If you do kick me, enjoy waiting for another healer.all i can say is 1 cast last 30 minutes(long as theres no deaths or wipes, which mostly and especially on a healer, is on you) I know it hardly does anything and you can math this all day, but 30s to cast a 30 minute buff, is hardly anything to complain about. Tank stops and goes "protect?" then healer types an essay for 10 minutes in party chat why they shouldnt have to because it doesnt do anything anyway. Healer gets kicked. Time wasted trying to reason with them. Just swap it. it takes less cd time than to type why you dont need to.
Pairing Swiftcast with Raise exclusively is plain silly. It's no different than saving Benediction. Odds are you'll never end up using them or not nearly to the extent you should. I'll blow off Swiftcast in my opening burst unless I'm the intended main healer. If you happen to die in the first sixty seconds, well... I'll get you whenever I can.I'll make sense of it for you: There seems to be a disturbing trend among healers toward shirking support duties and looking for offense at any cost. I myself have noticed fewer healers using Swiftcast in tandem with Raise/Ressurect, which tells me they're not slotting the ability as regularly as one would expect.
Last edited by Bourne_Endeavor; 02-17-2017 at 05:53 PM.
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