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  1. #131
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Protect barely does anything at that level.. OP was right in their priority system but as others have said..

    Protect > swap in Cleric
    (2)

  2. #132
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,167
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by worldofneil View Post
    Or just cast it in every dungeon because as people have demonstrated with a tiny bit of effort we have the ability to cast protect AND use Cleric Stance.
    Even if one were to swap Cleric Stance in after casting Protect, the maths are still relevant if one forgets to switch Protect back to slot 1 before queuing for the next time. In such a case, swapping abilities will trigger a 30s GCD, which isn't worth the swap. Just activate Cleric Stance and go about the dungeon.



    Quote Originally Posted by worldofneil View Post
    Maybe it'll make no difference to the tank, but maybe it'll give them two extra hits before they die (your math...).
    Recall also that I said
    Quote Originally Posted by Rongway View Post
    The lower the tank's defense and HP, the closer this will be to 0.

    The more damage a mob does per attack, the closer this will be to 0.
    then apply this to the duty finder. The less geared the tank is, the closer this will be to 0.

    Additionally, the number scales proportionally to the percentage that the healer chooses to use as "low HP" when determining the appropriate time to heal. If a healer intends to keep the tank above 50%, the tank doesn't get the full benefit of "maybe two extra hits" before the healer has to heal. At best, he gets "maybe one extra hit".

    A healer who lets the tank drop to 10% or 20% before healing will "maybe" get more of the "maybe two extra hits", but that leads to a separate discussion of "How low should a healer let the tank's HP drop before healing," outside the scope of these maths.



    Quote Originally Posted by worldofneil View Post
    but what about when a pull goes bad and the tank doesn't have all the hate. It'd sure be nice if those other players had something mitigating their damage.
    If we maintain the expectation that the tank has higher defense and higher HP than the rest of the party (and we really should maintain this expectation), then we come back to the part where lower defense and HP / greater mob damage per attack result in closer to 0 benefit.

    Besides that, if people are pulling things off the tank, (1) those people won't see any significant survival increase from having protect and (2) the real issue is not a lack of Protect but clearly that the tank is not AoEing enough.
    (8)
    Error 3102 Club, Order of the 52nd Hour

  3. #133
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    all i can say is 1 cast last 30 minutes(long as theres no deaths or wipes, which mostly and especially on a healer, is on you) I know it hardly does anything and you can math this all day, but 30s to cast a 30 minute buff, is hardly anything to complain about. Tank stops and goes "protect?" then healer types an essay for 10 minutes in party chat why they shouldnt have to because it doesnt do anything anyway. Healer gets kicked. Time wasted trying to reason with them. Just swap it. it takes less cd time than to type why you dont need to.
    (0)

  4. #134
    Player
    ShikiRyougi's Avatar
    Join Date
    Feb 2017
    Posts
    39
    Character
    Maleerie Soujourn
    World
    Siren
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Xyno View Post
    REport for what- for using the legal in-game function? Dont be silly.
    Doesn't meet any of the conditions to kick someone because they have a different playstyle as you.
    (0)

  5. #135
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    422
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Rongway View Post
    A healer who lets the tank drop to 10% or 20% before healing will "maybe" get more of the "maybe two extra hits", but that leads to a separate discussion of "How low should a healer let the tank's HP drop before healing," outside the scope of these maths.
    1. The answer is 1. Anything higher is overhealing. If it's a dark knight, 0.
    (2)

  6. #136
    Player
    Emstidor's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    346
    Character
    Emstidor Diabolos
    World
    Excalibur
    Main Class
    Monk Lv 71
    Quote Originally Posted by ADVSS View Post
    all i can say is 1 cast last 30 minutes(long as theres no deaths or wipes, which mostly and especially on a healer, is on you) I know it hardly does anything and you can math this all day, but 30s to cast a 30 minute buff, is hardly anything to complain about. Tank stops and goes "protect?" then healer types an essay for 10 minutes in party chat why they shouldnt have to because it doesnt do anything anyway. Healer gets kicked. Time wasted trying to reason with them. Just swap it. it takes less cd time than to type why you dont need to.
    THE BUFF DOESN'T DO ANYTHING IN THESE DUNGEONS

    So stop stamping your feet, stop justifying shitty and illogical practices like the OP's votekick, and accept this truth. The more people do, the more we can dispel the misconception that started all this.
    (9)

  7. #137
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Most newbies don't know AST/SCH need crossclass Pro, switching is faster then explaining and refusing.
    I would just save my breath and switch to Pro first if party members are more comfortable with the icon! ^^;
    (0)

  8. #138
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ADVSS View Post
    all i can say is 1 cast last 30 minutes(long as theres no deaths or wipes, which mostly and especially on a healer, is on you) I know it hardly does anything and you can math this all day, but 30s to cast a 30 minute buff, is hardly anything to complain about. Tank stops and goes "protect?" then healer types an essay for 10 minutes in party chat why they shouldnt have to because it doesnt do anything anyway. Healer gets kicked. Time wasted trying to reason with them. Just swap it. it takes less cd time than to type why you dont need to.
    I'd rather someone confront stupidity and/or misinformation, even if they get kicked for trying. But that may just be me.
    (6)

  9. #139
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I'd rather someone confront stupidity and/or misinformation, even if they get kicked for trying. But that may just be me.
    No, it's me, too.
    (4)

  10. #140
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ADVSS View Post
    all i can say is 1 cast last 30 minutes(long as theres no deaths or wipes, which mostly and especially on a healer, is on you) I know it hardly does anything and you can math this all day, but 30s to cast a 30 minute buff, is hardly anything to complain about. Tank stops and goes "protect?" then healer types an essay for 10 minutes in party chat why they shouldnt have to because it doesnt do anything anyway. Healer gets kicked. Time wasted trying to reason with them. Just swap it. it takes less cd time than to type why you dont need to.
    Or, or, you let me, the healer, decide whether maybe one or two extra heals is worth the trade off. If you do kick me, enjoy waiting for another healer.

    Quote Originally Posted by Hayward View Post
    I'll make sense of it for you: There seems to be a disturbing trend among healers toward shirking support duties and looking for offense at any cost. I myself have noticed fewer healers using Swiftcast in tandem with Raise/Ressurect, which tells me they're not slotting the ability as regularly as one would expect.
    Pairing Swiftcast with Raise exclusively is plain silly. It's no different than saving Benediction. Odds are you'll never end up using them or not nearly to the extent you should. I'll blow off Swiftcast in my opening burst unless I'm the intended main healer. If you happen to die in the first sixty seconds, well... I'll get you whenever I can.
    (5)
    Last edited by Bourne_Endeavor; 02-17-2017 at 05:53 PM.

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