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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    NINE PAGES, and NO ONE has brought up the most important reason to put Protect in slot one...

    Remember that we are talking about dungeons under level 20. At those levels, players' MND and INT stats are very close to one another, and Cleric's Stance provides very marginal improvements. "So?" you might argue, "Protect's benefits are also very marginal!" This is true, and also completely irrelevant to the following truth:

    The time the tank spends waiting around at the entrance for you to cast Protect, will COMPLETELY NEGATE any benefit Cleric's Stance would have provided for completing the dungeon faster. You might get "lucky" and wind up with a newb tank that runs off as soon as the dungeon starts, but most likely you're going to have a tank that knows to wait patiently for buffs before starting off.

    Unless you have a macro ready to say, "I don't have Protect, let's get this started," at the beginning of each and every dungeon, it saves a lot more time to just cast Protect. Optionally, you can swap in Cleric's Stance later on and get the best of both worlds. But by default, have Protect in the first slot, Cleric's Stance in the second.
    (0)

  2. #2
    Player
    Spiroglyph's Avatar
    Join Date
    Aug 2015
    Posts
    632
    Character
    Soft Boiled
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LineageRazor View Post
    NINE PAGES, and NO ONE has brought up the most important reason to put Protect in slot one...

    The time the tank spends waiting around at the entrance for you to cast Protect, will COMPLETELY NEGATE any benefit Cleric's Stance would have provided for completing the dungeon faster. You might get "lucky" and wind up with a newb tank that runs off as soon as the dungeon starts, but most likely you're going to have a tank that knows to wait patiently for buffs before starting off.
    ... THAT is what you consider the most important reason to have protect in slot 1? Just how long do the tanks you usually queue with wait around for you to cast protect?? I mean, I dunnu, last couple of times I was in places like Sastasha I just started walking ahead (popped CS too so they'd know why protect wasn't being casted) and the tank immediately followed with zero questions asked...
    (11)

  3. #3
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by LineageRazor View Post
    NINE PAGES, and NO ONE has brought up the most important reason to put Protect in slot one...
    Remember that we are talking about dungeons under level 20. At those levels, players' MND and INT stats are very close to one another, and Cleric's Stance provides very marginal improvements
    Cleric Stance
    Swaps current INT and MND attribute ratings, while increasing damage dealt by attack magic by 10% and reducing spell-based HP restoration by 20%. Effect ends upon reuse. Cannot be used in PvP areas.

    http://xivdb.com/action/122/cleric+stance

    It doesn't only swap INT and MND.

    Cleric Stance should be in slot one but if people want to put Protect there that is fine. In general this should be a non-issue. Whether a healer slots Protect or Cleric Stance in slot one the dungeon can still be easily completed. The only difference is speed/efficiency so I doubt most rational logical people in this game would care either way.

    OP ran into people that were extremely salty over a non-issue to the point of trying to wipe the group by over pulling to make their point about Protect being necessary true....but then still failed.

    Healers who want to put Cleric in Slot 1 because they are able to deal with the loss of extra defense in order to add more DPS, great, it is more efficient in the long run. But if some healers wish to slot Protect first sure that is their choice and it is totally fine, but don't argue that Protect has to be in slot one because you believe it is more efficient. It isn't. The incoming damage is so weak in low level dungeons that it is way more efficient to add DPS if you are experienced enough to do so.
    (11)
    Last edited by Miste; 02-17-2017 at 01:36 AM.

  4. #4
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by LineageRazor View Post
    NINE PAGES, and NO ONE has brought up the most important reason to put Protect in slot one...

    Remember that we are talking about dungeons under level 20. At those levels, players' MND and INT stats are very close to one another, and Cleric's Stance provides very marginal improvements. "So?" you might argue, "Protect's benefits are also very marginal!" This is true, and also completely irrelevant to the following truth:

    If it was as marginal as you are trying to make out then mages wouldn't switch it off in early dungeons.

    The time the tank spends waiting around at the entrance for you to cast Protect, will COMPLETELY NEGATE any benefit Cleric's Stance would have provided for completing the dungeon faster. You might get "lucky" and wind up with a newb tank that runs off as soon as the dungeon starts, but most likely you're going to have a tank that knows to wait patiently for buffs before starting off.

    Unless you have a macro ready to say, "I don't have Protect, let's get this started," at the beginning of each and every dungeon, it saves a lot more time to just cast Protect. Optionally, you can swap in Cleric's Stance later on and get the best of both worlds. But by default, have Protect in the first slot, Cleric's Stance in the second.
    What a load of old s*** lol I can count on fingers and toes how many tanks have waited for protect. Also most actually realise once I put up clerics that I don't have protect. As for sprouts majority don't even have a clue when we get it at that level.
    (5)
    Last edited by Masekase_Hurricane; 02-17-2017 at 12:47 AM.