Quote Originally Posted by TaranTatsuuchi View Post
It's a question of parity.
Would you accept other roles only pressing buttons for less than 20% of the duration of the instance?


It's actually false equivalency. Other roles are not healer roles. Tanks are almost forced to do damage in most cases in order to fulfill their "primary" role. DDs are forced to do dps for rather self evident reasons. It's what those classes are built around. Pumping out more damage than any other class should be capable of. In both these instances dealing damage is either required or somewhat required to fulfill the classes main role. The healers main role however is to keep the party alive and to revive fallen party members. Dealing damage is in no way required for them to fulfill this primary role and this is why you have the "Healers are not required to dps" argument. If you want to blame anyone blame SE for tuning every instance to the lowest denominator and allowing us to so massively overgear content. If anything this healers must dps during downtime mindset only serves to show SE that their current balancing of the system is perfectly acceptable and they don't need to change anything. Mindlessly spamming stone III because there's nothing else for you to do does not indicate good game design!!!