Please note, I said a legit response. Posting on page 40 of a thread largely expressing no desire for, and absolute dislike of quick chat and saying "If you have any suggestions for improvements to this feature. . ." implies that the first 39 pages were either ignored, not fully comprehended, or they really DIDN'T hear us after all those months. If you wanted a blue object and I gave you a red one you didn't want, then asked you for suggestions on how to improve your red object, is that a legit response to your complaint of receiving red when you never asked for red? No.
We didn't say we want an improved quick chat, especially before it was implemented (don't forget that thread predates the change). We didn't want it. At all. We never wanted it. And we said it would cause the problems it has. Now they want suggestions for improvement?
Simple: Get rid of it. It was a bad change. Undo it.
Maybe if the childish brats didn't get their fun in pvp from harassing other players, this wouldn't have been a thing. This whole arguement is reminiscent of a child crying about a punishment that they rightfully earned. There is really not much beyond retreat that needs to be said in feast. You don't NEED to talk shit to other players, you simply get off on trying to be an internet bully.
Except most of the people who are complaining didn't earn it. It's like if little Tommy stole milk, and then entire school got detention for Tommy stealing milk.Maybe if the childish brats didn't get their fun in pvp from harassing other players, this wouldn't have been a thing. This whole arguement is reminiscent of a child crying about a punishment that they rightfully earned. There is really not much beyond retreat that needs to be said in feast. You don't NEED to talk shit to other players, you simply get off on trying to be an internet bully.
More like little tommy bullied a bunch of kids into killing themselves so the school takes a no bully stance. Thats closer to the mark when it involves people quitting pvp or the game over a toxic environment.
The removal of the chat is bad, whats worse is the cheaters. I really hope SE bring back the chat for season 4 and do something about the cheaters, having to deal with both in a mid-season is disheartening.
Doesn't mean the kids who had nothing to do with it should be punished for Tommy's bullying. In fact, the kids who constantly told on Tommy (reported) are getting punished now. Amplifying the issue doesn't make the blanket punishment justifiable. I don't think anyone arguing for the removal of chat ban thinks that they should put back chat without a system to punish the heinous offenders. They have a system now though, the new macro system. If I was punished for x number of matches by not being able to communicate, I would think twice about being toxic to someone. Repeat offenders should just be banned too, if they are acting that way in PvP, then they are probably also acting the same way in PvE.
I'm just going to quote myself here.
TL;DR: You do not want a legit response. The one and only response you want is that they go:"Sorry for implementing it, we'll take it back." Full stop. Anything else will be labeled "not legit". And I called that when people were asking for a response the first time around.And that's why I made that mocking comment - I don't believe an answer that doesn't give that support is going to make the people against the chat-ban happy or quell the argument. In fact, people would feel even more ignored, because even though they were heard, their concerns are brushed off. And if they give that support but it amounts to nothing, people cry foul again because "false promises!". No way they can realistically win there.
That said, I'm fairly certain that "eventually", someone from SE will come and say a few words on the matter anyway, for the better or worse. Most likely regurgitating things that have been said already, only with official flavor this time. But considering how niché PvP is, I'd not expect a reply anytime soon. File it as yet another reason why increasing the regular playerbase is crucial.
Let me be brutally realistic here. Let's not sugarcoat things and let's call it like it is.
People largely are uninterested in PvP in FFXIV. They believe it "doesn't belong" in the game, and generally treat it and its players with absolute disdain. There are people that feel similarly about raids and wrongfully label people who simply enjoy raiding as elitists because there are, in fact, a few raiders with nasty attitudes that look down on others.
But there's a lot that goes unseen.
People see a PvPer and assume they're "toxic". . . But they don't see the guy on his team afking at the starting point, jumping every 30 seconds so he doesn't get autokicked. They don't see the person telling him to shut up when he gives good advice based on his experience. They don't see him trying his best even when he knows he's unfortunately the only one on his team who knows what to do. They don't see his efforts to be civil being met with rude rebuffs or completely ignored. They don't see his efforts to carry himself well and be a good player being torn down by blanket statements about him simply because he plays PvP. Worst of all, because they don't see this, it's easy to simply subscribe to the idea that "PvPers are toxic" because so few really see, and fewer even know.
The same can be said of raiders - PvE players. I'll speak only for myself on this one, but I had members of an old FC once label me elitist, which was quite the insult. Yes, there were times I refused people who I knew were simply looking to be carried. I busted my ass to learn fights, gear up, and network with others outside an FC that largely did not do the same and was entirely not interested in raiding for a long time. It was, I imagine, easy for someone to look at me and say I was elitist to not blindly help or run anything with people who, in patch 3.0 still hadn't cleared or attempted to even learn content from 2.1. But they didn't see all the learning parties I'd spent hours trying to pull together for people. They didn't see how those learning parties produced zero results as no one was actually trying to learn it, they were just doing it "because everyone else was", and retained nothing. They DID however see when I stopped trying to teach, became distant, and barely spoke to them, though I was still friendly toward them despite all that. . . Thus suddenly, I'm an "elitist".
History lessons aside, let's be real for a moment: You come in here finger pointing and taking a "serves them right" stance, but the only thing you offer in support of that is the usual bad stereotype. People believe PvPers are so largely toxic players, but what if - just what if - we simply enjoy PvP, but DON'T like being labeled, especially by people who make little to no effort to understand or meet us halfway? I imagine that'd make a lot of people mad. And they'd be fully justified in that anger. One could argue that purely because it's existed longer and accounts for far more percent of the game than PvP does, PvE is effectively more toxic. But you don't see anyone here making blanket statements about PvE-only players, even when many of the cases I mentioned above were largely scenarios encountered when PvE players step into PvP, uncooperative, and unwilling to learn. And experience has given me quite the impression that those who "quit PvP over a toxic environment" either don't seriously try, lack competitive spirit, or have received karma for undue negativity. This isn't true for all cases, I'm sure, but most would likely fall under those categories.
Fact is, the "toxicity" people so largely accuse PvPers of, begins with that stereotype being accepted as the truth, and non-PvPers acting on it or approaching us with already-uncooperative attitudes. There are bad apples on both sides. If we allow them to speak for both sides as a whole, what would that say of either communities? Consider that before you go making blanket statements next time.
Alright, let me make this as clear as I can:
After 3 months and 39 pages of complaints before and after the change, concerns of potential issues, and SUGGESTIONS, a call for suggestions is not a legit response. The standing idea is "Please give us your feedback on the official forums!" We did that. For 3 months and 39 pages before they responded, and only to effectively say "please give us your feedback on the official forums!" Guess what was said on the last livestream, now 4 months and 70+ pages later? "Please give us your feedback on the official forums!"
We're past the point of suggestions. The community has very loudly spoken up about it. Many of us want something to be done on this, at the very least, we want to know something will be done.
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