Quote Originally Posted by Fawkes View Post
The main problem with RNG in this game is that it's not made with human players in mind. I think the numbers are made to work out to the correct percentage if you do like a billion attempts, which is how SE tests it. However, we as players usually do more in the 10-100 range, and it doesn't work out as well in those smaller sample sizes. So pretty much everyone who has ever gathered has probably failed at least 5 in a row at 90% chance or higher, and that feels super broken. So even though the math might work out to be close in the long run it's a terrible system for the players of this game, because it's frustrating to us to see 90% and then not get 9 out of 10, because it actually means 9 billion out of 10 billion and all our attempts were in the wrong billion.
Truth is, if you don't get occasional streaks of good or bad luck, then that is evidence of a bad RNG.