the 50% wasnt even talking about the game being half complete, but their plans for 2.0 being "half complete"The "half complete" argument isn't going to hold.
Yoshida himself has stated that the game was at 50%, it's true. But if anybody decided to actually follow up on the most recent bits by him, he says that with the release of 1.20, the game is close enough to that 100% to start charging.
theres a huge difference
especialy since no mmo is ever complete
My XIVPad: http://xivpads.com?2031148
Aye. The prologue will be at ~90% in 1.20, which is a point where I am comfortable paying at. The rest goes exactly as you say. We should enjoy the exclusive Prologue and look forwards to v2.0.
My Thoughts Exactly... People need to stop thinking the game itself is only 50% complete..., Version 2.0 is 50% complete.. ugh lolz.
Version 2.0 is the revamped game that they are launching that will be their retail-ready game to present to the world. That game will be deserving of $12. Until that moment comes, Version 2.0, the game we all should have been playing already, is still incomplete.
http://www.zam.com/story.html?story=28045
This is the same game. When 2.0 arrives, I'll pay $12 no problem. But while this current game is an unfinished 2.0, I don't think it's the best idea to charge like it is finished."The one thing though is we don't want people to think that version 2.0 is going to be a completely new game. It's still going to be FFXIV, it's still going to be in the world of Eorzea, it's still going to have those features that players have come to get used to in FFXIV. That's through these updates that we'll be making up through Version 2.0, that the transition from the game we have now into the new Final Fantasy XIV will be very smooth, but it's not a totally different game.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
I'm thinking SE should offer 3 "Bundles" for subscription"
Bundle #1: $5.99 = One(1) Character & One(1) Retainer.
Bundle #2: $9.99 = Two(2) Characters & Two (2) Retainers. *
Bundle #3: $14.99 = Four(4) Characters & Four(4) Retainers *
* Retainers will be accessible by multiple characters if created on the same world server.
Example: Two(2) Characters created on the same server can share two(2) Retainers.
I don't know if the Retainer part is doable but thought I would throw it out there.
Papa was a rolling stone...wherever he laid his barbut was home.
I'll have to ask you to clarify just a bit, if you don't mind.I'm thinking SE should offer 3 "Bundles" for subscription"
Bundle #1: $5.99 = One(1) Character & One(1) Retainer.
Bundle #2: $9.99 = Two(2) Characters & Two (2) Retainers. *
Bundle #3: $14.99 = Four(4) Characters & Four(4) Retainers *
* Retainers will be accessible by multiple characters if created on the same world server.
Example: Two(2) Characters created on the same server can share two(2) Retainers.
I don't know if the Retainer part is doable but thought I would throw it out there.
Your proposal is up until 2.0 or throughout?
On the other hand, paying 6$ for a game would certainly make it stand out against all others.
If the "Bundling" proved to be popular with players and generated the needed revenue for SE, I think they should keep it post 2.0 however, they could also drop the $5.99 One(1) Character Bundle @ v2.0 but everyone that stays will get an additional character with the $9.99 Bundle.
Papa was a rolling stone...wherever he laid his barbut was home.
Thanks!If the "Bundling" proved to be popular with players and generated the needed revenue for SE, I think they should keep it post 2.0 however, they could also drop the $5.99 One(1) Character Bundle @ v2.0 but everyone that stays will get an additional character with the $9.99 Bundle.
Hm... ya know, you may have something there. Perhaps a certain amount of flexibility is what they need to also set them apart. Another thing they should definitely do is allow us to pay in advance. For example, 3 months, 6 months, to 12 months in advance.
=D
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