Quote Originally Posted by Edewen View Post
It is a dangerous game to change the norm when many people don't like change and want to just mindlessly farm their tomes each week in experts. It may be possible if the community gave any ideas on the subject.

Do you have any original thought or is this just a whine?
At first- yes, it is some kind of a whine. It is not my duty to create something interesting, it is the duty of SE, that is why I pay my money. Still, the ideas. I think it is only a question of imagination. it can be a simple logical puzzles, it can be secret rooms and secret bosses, it can be the trial rooms for each of a party member, it also can be a time trials
or
if simple, it can be just another structure for each dungeon. For one dungeon- boss, mobs, mobs, boss. For another- mobs, mobs, boss, boss and so on

The main problem here is that different ideas must be realized through the difficulty too, but players in FF don't like anything difficult