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  1. #51
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Personally, this falls into the "Don't care" category.

    The best part about FF PvP? You don't have to even acknowledge it's existence. It's there for the people who will use it, and it won't impact the people who don't care.

    Shouting "I don't want this feature in the game that I'll never use anyways! I don't care if other people will use it and have fun with it!" just ain't reasonable.
    (1)

  2. #52
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    Quote Originally Posted by Onidemon View Post
    Again this whole PVP debate and balancing bull<snip>? For <snip>'s sake balancing classes is a GOOD thing! Ever heard of continuous improvement?

    Plus what is it that you do not get even after SE and Yoshi-P said a million times, PVP is optional. If you don't like it then just don't do. Why do you feel the need to have to force everyone else to not do what YOU don't want to do?

    And to finish... if you think that after making up their mind on this and having wrote a detailed plan and even started working on it, that they will decide to scrap everything based on your post then your delusional my friend.
    1) Relax

    2) I don't want to see the games unique spells homogenized or removed in sake of PvP balance, which is always a very real issue with some classes that can for example do a tonne of damage, or take a lot of damage.

    The classes remain unique, until PvP becomes a factor.

    Again I use WoW as an example, a Mage now has the same HP and defence as a plate wearing tank. They also share the same abilities. They have no unique factors about them.

    I like that while my little CNJ can output quad figures, he only has to be glanced at to have his insides displayed on the outside.
    (2)
    Last edited by Vahzl; 10-19-2011 at 12:47 AM.

  3. #53
    Player

    Join Date
    Sep 2011
    Posts
    289
    Since the PvP areas will be in different instance-like zones, could they not just balance jobs for those areas differently than they do normal PvE zones? Sorry if this has been mentioned before, didn't want to read the entire thread while at work
    (0)

  4. #54
    Player
    Brillen's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    11
    Character
    Brillen Amariss
    World
    Balmung
    Main Class
    Lancer Lv 50
    I'm all for PvP so long as the PvP balancing, doesn't imbalance the PvE. PvE should take a priority every time imo.
    (2)

  5. #55
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Evenstar View Post
    I agree with adding optional PvP, but I also hope they are not going to make the same mistake Blizzard did. Blizzard is constantly (or at least was) balancing classes just to make sure PvP is balanced and fair for all classes. This kinda destroys the PvE aspect of the game from time to time.

    FFXI did it right. They added PvP, but hardly balanced the classes for PvP. They just gave you the option to do it, but didn't care too much about it. I trust Yoshi to not completely destroy everything he worked so hard for just for the love of some PvP.

    Personally I can do without PvP, but I know some people really want to see it, so I am fine with that as long as it is optional and you do not get balancing issues that completely destroy some classes in PvE aspect of the game.
    Actually it really ever effected any classes in WoW PVE when they did PVP adjustments and on the rare occasions that it did it was usually hot fixed the same week. You can say that it might destroy something for just some PVP but to players like me is something I was praying that SE would finally give us some real PVP Final Fantasy style. We are finally getting it and honestly the thought and how it is delivered is more important to me right now than any PVE content and I generally all about PVE content.

    Personally I want to see a big portion of the game be dedicated to PVP especially since they are working it into storyline by using the Grand Companies and all that good stuff. I had faith in Yoshi before I saw FFXIV 2.0, now he has my undying loyalty and with his background in gaming I believe he will deliver us a PvP system that work great and doesn't conflict with PvE part of the game. I think he did mention in that post something about coming out with PvP only abilities and I am sure some will be PvE only. Using this method it would be 100 times easier to balance things.

    @Vahzl, Again I use WoW as an example, a Mage now has the same HP and defence as a plate wearing tank. They also share the same abilities. They have no unique factors about them.

    This isn't right totally either, don't know where you are pulling your information from.
    (0)

  6. #56
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Vahzl View Post
    1) Relax

    2) I don't want to see the games unique spells homogenized or removed in sake of PvP balance, which is always a very real issue with some classes that can for example do a tonne of damage, or take a lot of damage.

    The classes remain unique, until PvP becomes a factor.

    Again I use WoW as an example, a Mage now has the same HP and defence as a plate wearing tank. They also share the same abilities. They have no unique factors about them.

    I like that while my little CNJ can output quad figures, he only has to be glanced at to have his insides displayed on the outside.
    What you said about WOW has nothing to do with PVP. The game has become pure garbage and it is not because of PVP but rather they're restless attempts at dumbing down the game for non-gamers. They have just taken the dumbing down way too far.
    (0)

  7. #57
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    The only upside is Yoshida is smart enough to not make PvP any type of central or important system.
    (1)

  8. #58
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Vahzl View Post
    What a great way to provide developmental feedback to proposed features upcoming, that could define the entire game.

    Thumbs up for the most useless poster on the forums.
    I might have participated in this little thread of yours, but this attitude totally spoiled it for me.

    A neutral option is perfectly valid (as in, if they want to add PvP in that's fine with me, but I wouldn't miss it if they didn't). Show more respect next time.
    (1)
    (original by GalvatronZero)

  9. #59
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I cant wait to Doomspike II some Lalas!
    (1)

  10. #60
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jennestia View Post
    The only upside is Yoshida is smart enough to not make PvP any type of central or important system.
    That's normal. WOW does a lot for PVP but it still is not a central part of the game. You can through the entire game without ever experiencing PVP at all, besides being killed sometimes by high level people of the opposing faction and even that i THINK can be turned off?
    (0)

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