I think spear requires really good understanding of the other jobs. and admittedly the only time I ever use it is when I can swing it with an enhanced royal road, because otherwise I don't feel it's at its best. And I will usually always throw it on PLD or WHM because if they're in my party I know those jobs very well and know that sometimes the CD can be a bother on certain abilities.
Your idea is not bad per se but I think the challenge with spear is that the majority of the other cards are far more desirable and thus spear usually gets redrawn or RR'ed for extended. I'm not sure if I'm fully bought in to your suggestions. Are you suggesting it's a guaranteed "x-seconds off CD" so for example, cutting let's say Aetherflow from 60 seconds down to 50 or even 45? Instead of a percentage as it is now? If so then that could be good but it would suck for longer cool downs like Hallowed Ground.

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