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  1. #31
    Player Leanna's Avatar
    Join Date
    Oct 2015
    Location
    Gridania.
    Posts
    270
    Character
    Leanna Crawford
    World
    Louisoix
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DatPotato View Post
    Enhanced featherfoot shouldn't count tho...
    The skill itself is useless
    PvP say hello.
    (0)

  2. #32
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Used to love Deep Sleep on my BLM. Now every enemy in a dungeon is immune to Sleep so... I don't see much point for it outside of PvP. Maybe less of a, 'Remove/Change,' and more of a, 'Let me put things to sleep in dungeons again.'
    (3)

  3. #33
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    If I had to pick a good trait, I'd pick Firestarter: it drastically changes the style of the BLM that nearly makes everything below 44 almost useless: thanks to it your dps is now bigger and etc.

    On the other hand if I had to pick the useless ones I'd get every needless passives such as "Stat Increase" or "Time increase/Reduction". They could just be implemented into the class/job from the starter with probably no difference.
    Stats barely matter while levelling anyway.
    (1)
    Last edited by Voltyblast; 01-28-2017 at 02:46 AM.

  4. #34
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Rennies View Post
    A 1% DPS increase would be stronger than the Ast and WHM traits so nty. Arcanist just needs both mind and int traits.
    Well it wouldn't be a prob since sch MUST be superior at dpsing
    (0)

  5. #35
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Llynd View Post
    Well it wouldn't be a prob since sch MUST be superior at dpsing
    it doesn't HAVE to be superior at DPSing, there are many ways you can fit the thematic of a magical battle tactician without being the best healer DPS.
    (0)

  6. #36
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Vexander View Post
    Used to love Deep Sleep on my BLM. Now every enemy in a dungeon is immune to Sleep so... I don't see much point for it outside of PvP. Maybe less of a, 'Remove/Change,' and more of a, 'Let me put things to sleep in dungeons again.'
    Afaik BLM sleep has been nerfed in pvp and it's now single target. Making this trait absolutely and utterly useless.

    Quote Originally Posted by LineageRazor View Post
    Honestly, that reduced cast time is pretty godly. It may not be as nice as the boosted Stoneskin potency we used to have, but a Stoneskin that casts as quickly as a Cure spell is not to be underestimated. There are a quite a few cast bars that are quick enough that a standard Stoneskin cast takes too long to slip one in before the attack goes off, but a quickened Stoneskin can fit.
    Cure/CureII etc are 2 second casts with the normal 2.5sec GCD. So it's not as fast as a Cure spell.
    -

    I think the only traits that I really looked forward to are the ones increasing damage by....30%(?). Or the ones giving you an extra astral/Umbral stack for BLM. Or an additional aetherflow stack. Those are great.
    (0)
    Last edited by Cherub; 01-28-2017 at 03:44 AM.

  7. #37
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Cherub View Post
    Afaik BLM sleep has been nerfed in pvp and it's now single target. Making this trait absolutely and utterly useless.
    If that's the case then yeah, it's entirely useless outside of leveling content and, even then, not really necessary. I used to encourage THMs/BLMs to use Sleep strategically, but ever since HW came out and Dungeon NPCs are immune there really is no point. The spell itself is almost useless now. Only useful in PvP or if you're having a hard time leveling.
    (1)

  8. #38
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,527
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vexander View Post
    If that's the case then yeah, it's entirely useless outside of leveling content and, even then, not really necessary. I used to encourage THMs/BLMs to use Sleep strategically, but ever since HW came out and Dungeon NPCs are immune there really is no point. The spell itself is almost useless now. Only useful in PvP or if you're having a hard time leveling.
    Repose for WHM, too. I remember when we used to use that on the big dragon in Brayflox when I was a new white mage.
    (1)

  9. #39
    Player
    Sailysium's Avatar
    Join Date
    Apr 2015
    Posts
    140
    Character
    Sailysium Leingod
    World
    Diabolos
    Main Class
    Monk Lv 90
    I've been requesting this since 3.0 but a new monk trait called "Hurricane Kick": 5% chance that each GL3 refresh procs a free tornado kick that doesn't consume stacks. In a 10 minute fight I estimated this to be an increase from 2-4 uses a fight to 4-8 uses a fight to put it more in line with forbidden chakra. I'd be intestested in this change rather than a flat potency buff to the skill going into the expansion
    (1)
    Last edited by Sailysium; 01-28-2017 at 05:49 AM.

  10. #40
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Good traits should either add class flavor (like make dragoons jump higher or something) or some new gameplay element to a job. Examples:
    Firestarter/Thundercloud
    Ninja's safe fall and movement speed
    Bard's River of Blood
    Freecure, Overcure, combat raise
    Supervirus

    Good traits are rare in FFXIV. Most traits are lazy filler. Is 20% reduction on Rampart overpowered before level 14? It has to be locked behind a trait? Basically the entirety of Gladiator's traits and really almost any "Enhanced X" trait is garbage, especially on a non-crossclass ability. If a 6 second stun isn't overpowered at level 36 then it's probably fine at level 18.

    Quote Originally Posted by Vexander View Post
    'Let me put things to sleep in dungeons again.'
    Man, they really screwed up by adding Deep Sleep in the first place. AOE crowd control like that is insanely overpowered if it's actually useful. If they do ever get away from designing "AOE as many super weak monsters as possible" dungeons and make crowd control important then they'll have to nerf that trait.
    (0)
    Last edited by Brannigan; 01-28-2017 at 06:20 AM.

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