I've had trolls use it on me while I'm healing during extreme primal fights. I don't understand the reasoning on why we can't remove it, we should be able to.



I've had trolls use it on me while I'm healing during extreme primal fights. I don't understand the reasoning on why we can't remove it, we should be able to.

Easy fix is to have it only be able to be applied to someone who is a tank and that will forever solve the issue.

If they do that we will not be able to do some solo tank/no tank challenge for fun without having the boss running everywhere.
Right-click is enough.
Tbh it's sad we have to "fix" a skill because some people think it's "fun" to potentially ruin the run of a group.
(when it's not on purpose you can still decide to lower your dps to not give enough aggro)
Clean everything before any nerf is my goal. No matter the time needed to reach the last hp and beat it.
twitch.tv/jeycht



The problem is the specific intent here, not the skill. Skill doesn't need to be changed and shouldn't be; however you'd certainly have a valid report to make showing they were griefing you in this case. Just do that (if you haven't already).




This is a good idea.
Can we also make it so the debuff from Trick Attack will apply to enemies even when flanking? It's bad enough that it doesn't do its full damage unless you're behind the enemy, but not even applying the debuff is pretty painful when it takes 60 seconds to be able to try again.


I already reported, but the problem still stands. This change would only hurt one thing, griefers. Before today, I didn't even know there were buffs I couldn't remove that were player related.
Like literally this only hurts the bad intents. Why should the player targeted be forced to take 80% of the ninja's enmity? Or more importantly, what if the ninja made a mistake and gave it to the wrong person. Are you going to tell a ninja to stop dpsing for 12 seconds?


No. Definitely no.This is a good idea.
Can we also make it so the debuff from Trick Attack will apply to enemies even when flanking? It's bad enough that it doesn't do its full damage unless you're behind the enemy, but not even applying the debuff is pretty painful when it takes 60 seconds to be able to try again.
While this sometimes happens to me too, I realize that it is usually my fault because I
1. didn't position myself properly
and / or
2. forgot that Duty Finder tanks don't have anything better to do than to fight over aggro and rotate the boss as they'd like all the time.

Idea isn't bad, but here's a little story from my static in A11S.
We went in as usual, killed it several times, and everything went normal until the E.D.D. in the last phase popped up and you heard a loud "FUCK!" on teamspeak from our ninnin.
Our OT likes a shadewalker for it for dps reasons and our ninnin is ok with it, until that one try where he accidentally shadewalked me (the MT) and not the OT. So I ended up with aggro from E.D.D. and Cruise Chaser. Everybody's following E.D.D. and got cleaved by the laser sword that came just_right.jpg and the whirlwind gave everybody the rest.
Wouldn't have happened if shadewalker was removable.


That honestly sounds funny and sad at the same time.Idea isn't bad, but here's a little story from my static in A11S.
We went in as usual, killed it several times, and everything went normal until the E.D.D. in the last phase popped up and you heard a loud "FUCK!" on teamspeak from our ninnin.
Our OT likes a shadewalker for it for dps reasons and our ninnin is ok with it, until that one try where he accidentally shadewalked me (the MT) and not the OT. So I ended up with aggro from E.D.D. and Cruise Chaser. Everybody's following E.D.D. and got cleaved by the laser sword that came just_right.jpg and the whirlwind gave everybody the rest.
Wouldn't have happened if shadewalker was removable.
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