Quote Originally Posted by Addywat View Post
Whats PvP like at max level? Long queues? engaging? fun? fair? rewards? ranks?
To make it short:
1.) Normally long queues, but thanks to the recent Garo gear and the Frontline Freelancer option short queues. It's best to take advantage of them while they last. However, even before the event, 8vs8 managed to get decent queue times - 4vs4 receives swift queues at the start of a season, or at least so I've been told, I haven't done 4vs4 in a long while.

2) Definitely engaging - it gets your blood pumping quite nicely.

3) Subjective. By far the most fun games I had as DPS were 8vs8 without, or with only 1 healer on both teams. Healing itself is relatively fun if you got that masochistic spark.

4) Yes and no. The job balance is overall quite decent, but as always, some options are better than others. NIN and DRK in particular stand out as "meh".
Teams outside of ranked no longer have any role demands, so this can skew games in one teams favor. Healers in particular are an issue - if you got none and they do, you'll usually have a very hard time.
It is possible to queue as premade into frontlines, this can also heavily skew a match. Less so now with 72 man frontlines, but it'll become prominent again once the queues slow down and 24 man frontlines become common again.

5) Rewards are only glamour - you either like them or you don't. Ranked gets special rewards for the top 100 in solo ranked or top 30 in team ranked at the end of the season. Also, certain maps have achievement rewards associated with them. That aside, you get the most recent tomestones for participation.

6) Ranks exist in the context of ranked 4vs4 - Solo or Premade. It's currently under heavy iteration and season based.