Quote Originally Posted by Xyno View Post
Players in FF 14 really low skilled in most of the part. Why?
1) Class quests don't teach anything
2) LEveling in Palace doesn't teach anything- how to play by your class
3) Content become MORE and MORE casual

In the end we have the situation-- the skill of players degrade more and more every each patch, SE think, that content is hard and make it more easy, skill degrade more, SE nerf more and so on and so on. It is an endless circle of nerfing.
This is the primary issue of the game. Yoshida doesn't seem to understand, that he is killing the game by doing it this way. I think there is a connection between "make conten more and more easy" and the constant decreasing number of subs.

Did Sohm Al HM yesterday the first time. Did it as Scholar. Didn't know anything of that dungeon (blind run). Tank was also new. I was nearly the entire time in cleric stance. Nobody died or was close to die. This is not how a dungeon should be. I'm really missing dungeons like the original Amdapor keep back in 2.0.